Velociraptor (3.5e Monster)
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VELOCIRAPTOR[edit]
Size/Type: | Small Animal |
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Hit Dice: | 2d8 + 3 (12 hp) |
Initiative: | +3 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13 |
Base Attack/Grapple: | +1/+0 |
Attack: | Talon +5 melee (1d4) |
Full Attack: | 2 Talons +5 melee (1d4) and 1 Bite +1 melee (1d4) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Low-light vision, Scent, Coordinate |
Saves: | Fort +2, Ref +6, Will +0 |
Abilities: | Str 9, Dex 17, Con 10, Int 10, Wis 6, Cha 2 |
Skills: | Hide +4, Listen +9, Move Silently +8, Spot +9 |
Feats: | Alertness |
Environment: | Warm forests |
Organization: | Pack, 5-10 individuals |
Challenge Rating: | 1 |
Treasure: | None |
Alignment: | Usually neutral |
Advancement: | 3-5 HD (small) |
Level Adjustment: | — |
Velociraptors can speak to each other using an ancient dialect of Draconic that makes use of a few Auran words and phraseology.
COMBAT[edit]
Velociraptors are pack hunters. They prefer to surround their prey silently, then draw out individuals into a trap, wherein the whole pack envelops the victims en masse.
Coordinate: Velociraptors may use a swift action to call for help or direct actions of their pack members. Any living thing within earshot that can understand their language may respond. Examples of CR-1 creatures that may respond: small air elemental, kobold, troglodyte, or lizardfolk.
Skills: Velociraptors have a +4 racial bonus on Hide and Move Silently checks. In forested or overgrown areas, the Hide bonus improves to +8.
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Alignment | Usually neutral + |
Author | Nolanf + |
Challenge Rating | 1 + |
Environment | Warm forests + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Unrated + |
Size | Small + |
Title | Velociraptor + |
Type | Animal + |