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[hide]Banderi[edit]
Banderi are a child-like race in appearance and personality. They live in schools, and explore the world looking for suitable living space.
Personality[edit]
Highly inquisitive by nature, Banderi look at life like a mystery. They look at everything with child-like wonder, no matter how many times they've experienced it. They don't hesitate to ask people, even total strangers, about topics that confuse them, even if doing so would be considered rude. Despite this seemingly rash trait, they are surprisingly patient, and have been known to spend years perusing tomes to understand archaic topics.
Physical Description[edit]
Banderi disrupt the sensibilities of many other races due to their child-like appearance. A casual glance would suggest a banderi to be a blue 7-year-old child, standing at 3 to 4 feet tall with the women slightly taller than the men. Closer inspection reveals webbed hands and feet each consisting of three fingers and two thumbs, one on each side. They only clothing they wear is a harness, which holds several bags used for carrying important small tools, or currency.
Relations[edit]
Of all other races, banderi enjoy the company of humans the most. They share a curiosity rarely seen in long-lived races, and aren't as violent as other young races. Due to a long history with aquatic elves, they have learned to trust them. The Xinni are violent and worry Banderi, even though there is no animosity between them. They see the other races only very rarely, but always provide the benefit of the doubt.
Alignment[edit]
Banderi tend towards neutrality, combining the chaotic nature of their interests with the ordered manner in which they investigate them. They also have more good than evil amongst their ranks, but are mostly neutral in this regard as well.
Lands[edit]
Banderi live in a nomadic society, existing in the shallows around islands or near the waters surface when travelling. They travel in schools, taking their possessions with them. They sleep in portable houses that can be constructed and de-constructed quickly. They follow the currents, and a school can be seen anywhere in the world, though they are more concentrated around thriving human or aquatic elf cities.
Religion[edit]
Blilwhish is the patron god of the Banderi, though not all banderi worship her. Banderi are very religious as a people, and must choose who to worship early in life. There are no atheist banderi.
Language[edit]
Banderish is a derivative of Aquan that is centuries old. It uses the Celestial script for writing, though there are few uses for it underwater.
Names[edit]
Banderi name themselves when they reach adulthood, 35 years old on average. Until then they are known as the son or daughter of their parents. There are no differences in names for males or females. In addition to a first name, banderi also use the name of their school of birth when interacting with outsiders. A school name functions just like a surname in human naming conventions.
Chosen Names: Ashlip, Blil, Booplim, Crulsh, Feshcral, Liltoop, Marool, Paloosh, Plimip, Shuul, Skol, Welitool.
School Names: Aplishipi, Bantoli, Futoopi, Jukegi, Ragnoli, Tungkori, Wathogi, Zarori.
Racial Traits[edit]
- "+2 Dexterity","+2 Intelligence", "-2 Strength","-2 Charisma": Banderi are agile and highly inquisitive, but weak, with alien social customs.
- Humanoid (Aquatic): Banderi are humanoids with the Aquatic Subtype. They breathe water, and are subject to drowning when in substances other than water.
- Small: As a Small creature, a Banderi gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, a –4 size penalty on special attack (bull rushes, grapples, overruns, and trips) checks, and a +4 size bonus on Hide checks, but it uses smaller weapons than humans use, and its lifting and carrying limits are three-quarters of those of a Medium character.
- Banderi base land speed is 20 feet: Banderi have a swim speed of 30 feet.
- Amphibious (Ex): A banderi may leave the water for 1 hour per 2 points of Constitution before suffering the effects of drowning.
- +2 racial bonus to Constitution checks to avoid drowning.
- +1 Racial bonus to attacks made with melee weapons
- Automatic Languages: Common, Aquan, Banderish.
- Bonus Languages: Any.
- Favored Class: "Psion"
- Level Adjustment: +0
- Effective Character Level: 1
Vital Statistics[edit]
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
85 years | +4d6 | +6d6 | +8d6 |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
150 years | 275 years | 300 years | +2d% years | |
|
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 2' 5" | +2d4 | 25 lb. | × (1) lb. |
Female | 2' 8" | +2d4 | 30 lb. | × (1) lb. |
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