User:Leziad/Feats/Mad Trick (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: December 28th, 2024
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
Rating box not supported outside of the main namespace.
Rate this article
Discuss this article


Mad Trick [General] Prerequisites: Psychic Phantasm class feature.Benefit: When you select this feat, choose a single mesmerist trick you meet the prerequisites of. You may implant this trick within your mind, a number of times per day equal to your Charisma bonus (minimum 1). When manifested, your psychic phantasm benefits from any tricks implanted within your mind. Special: You may take this twice feat multiple times, choosing a new mesmerist trick each time. This feat counts as the mesmerist trick class feature for the purpose of meeting prerequiistes,



Back to Main Page3.5e HomebrewCharacter OptionsFeats