User:Leziad/Elite Fighter

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Elite Fighter[edit]

Elite Class: An elite version of a base class is meant to be used by player characters or powerful NPCs in a game where third party material such as Path of War or Psionic is used. These classes are stronger than their base variants, to narrow down the power gap between player characters. The elite variant attempts not to change any core mechanics of the class. It is intended that player (or powerful NPCs) pick the elite version of a class as their main class, while the base version is reserved for NPCs and for players who are multiclassing.

The elite fighter is an adventuring veteran, with abilities which aid them in days to days survival in a dungeon. An elite fighter effectively has the Martial Master archetype for free.

Changes[edit]

  • Saves: An elite fighter has a good Fortitude, Reflex and Will save progression.
  • Weapon Proficiencies: An elite fighter is proficient with all exotic weapons which can be be used as martial weapons when wielded in two hands.
  • Skills: An elite fighter has 4 + her Intelligence in skill points per level, and adds Perception to her list of class skills.
  • New Class Features: Combat Stamina, Proper Technique, Pack Mule, Martial Flexibility, Reactive Delay

New Class Features[edit]

Combat Stamina (Ex): A 1st level elite fighter gains Combat Stamina as a bonus feat. If she would be granted such a feat by game rules, or already has it, she gains Extra Stamina instead, even if she does not meet the prerequisites.

Proper Technique (Ex): An elite fighter counts her Strength, Dexterity and Intelligence as a minimum of 13 for the purpose of meeting prerequisites.

Pack Mule (Ex): A 2nd level adds a +4 bonus to her Strength score for the purpose of determining her carrying capacity.

Martial Flexibility (Ex): At 5th level, the elite fighter can use a move action to gain the benefit of a combat feat she doesn’t possess. This effect lasts for 1 minute. The elite fighter must otherwise meet all the feat’s prerequisites. She can use this ability a number of times per day equal to 3 + 1/2 her fighter level.

The elite fighter can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation (such as Stunning Fist), any uses of that combat feat while using this ability count toward that feat’s daily limit. At later levels, when she gains multiple feats through this ability, the elite fighter can use those feats to meet the prerequisites of other feats she gains with this ability. Doing so means she cannot replace a feat currently fulfilling another’s prerequisite without also replacing those feats that require it. Each individual feat selected counts toward her daily uses of this ability.

At 9th level, an elite fighter can use this ability to gain the benefit of two combat feats at the same time. she can select one feat as a swift action or two feats as a move action. At 14th level, an elite fighter can use this ability to gain the benefit of three combat feats at the same time. She can select one feat as a free action, two feats as a swift action, or three feats as a move action. At 17th level, an elite fighter can use this ability to gain the benefit of one combat feat as an immediate action or three combat feats as a swift action. At 20th level, an elite fighter can use this ability to gain the benefit of any number of combat feats as a swift action.

Reactive Delay (Ex): A 7th level elite fighter is able to lag her actions without conscience. She may delay her action in one round without compromising her Initiative in the next round.

Elite Advanced Weapon Training Options[edit]

Foil Counter (Ex): Whenever the elite fighter is attacking a weapon that belongs to a group she selected with weapon training, she become nigh impossible to interrupt. If another creatures uses an activated ability in response to this attack, she may have her attack resolves before that ability. This includes immediate actions, attack of opportunities, readied actions and all similar abilities. This ability does not affect a swashbuckler's opportune parry and riposte, if the swashbuckler is higher level than her.

Stancebreaker (Ex): Whenever the elite fighter successfully strike a foe with a weapon that belongs to a group she selected weapon training with, she causes heavy stance damage. This causes the struck creature to automatically fail any combat maneuver it was attempting while being struck. If the struckcreature was benefiting from a style feat or a stance, it automatically drops out of that style of stance and gains the Uncentered condition.