User:Karuma/Characters/True Blue Boy Scout
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Contents
Introduction[edit]
<- An intro to your optimization ->
References[edit]
<- Rule books and/or other sources used in this build ->
Game Rule Components[edit]
Spells, Powers, Soulmelds, Stances, etc...[edit]
Items[edit]
<- items used in this build ->
Progression[edit]
Starting Ability Scores (Before Racial Adjustments): <- starting ability scores before racial adjustments ->
Race (Templates):
Starting Racial Traits:
ECL | Class/HD/LA | Base Attack Bonus |
Saving Throws | Feats | Class Features |
Special | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | Scout 1 | +0 | +0 | +2 | +0 | Dodge, Mobility | <- class features gained -> | <- other stuff -> |
2nd | Scout 2 | +1 | +0 | +3 | +0 | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
3rd | Scout 3 | +2 | +1 | +3 | +1 | Weapon Focus (Slashing Melee Weapon of Choice) | <- class features gained -> | <- other stuff -> |
4th | Scout 4 | +3 | +1 | +4 | +1 | Bonus Feat: Combat Expertise | <- class features gained -> | <- other stuff -> |
5th | Scout 5 | +3 | +1 | +4 | +1 | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
6th | Scout 6 | +4 | +2 | +5 | +2 | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
7th | Scout 7 | +5 | +2 | +5 | +2 | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
8th | Scout 8 | +6/+1 | +2 | +6 | +2 | Bonus Feat: Improved Skirmish | <- class features gained -> | <- other stuff -> |
9th | Dervish 1 | +7/2 | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
10th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
11th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
12th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
13th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
14th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
15th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
16th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
17th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
18th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
19th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
20th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
Other Components[edit]
<- anything not covered by the previous sections ->
Highlights[edit]
<- How and why this build works, also a place to show off just what the build can do ->
Tactics[edit]
<- How does the build function in combat? What are the common actions one pulls off in a round? ->
Further Optimization[edit]
<- Take it to the next level ->
Side Notes[edit]
<- overview of additional info about this build ->
Limitations[edit]
<- conditions of when this build works, and, if needed, tricks for the DM (provided they allow this build) to keep the abuse to a minimum. -> ->
Variants[edit]
<- Can something be switched for anything else? ->
Miscellaneous[edit]
<- Any other side notes that don't fit in the above sections. ->
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