User:Karuma/Characters/True Blue Boy Scout

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Homebrew.png
Author: Karuma (talk)
Date Created: 4/29/2011
Status: Working
Editing: Clarity edits only please
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Introduction[edit]

<- An intro to your optimization ->

References[edit]

<- Rule books and/or other sources used in this build ->

Game Rule Components[edit]

Spells, Powers, Soulmelds, Stances, etc...[edit]

Items[edit]

<- items used in this build ->

Progression[edit]

Starting Ability Scores (Before Racial Adjustments): <- starting ability scores before racial adjustments ->

Race (Templates):

Starting Racial Traits:

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Scout 1 +0 +0 +2 +0 Dodge, Mobility <- class features gained -> <- other stuff ->
2nd Scout 2 +1 +0 +3 +0 <- feat(s) -> <- class features gained -> <- other stuff ->
3rd Scout 3 +2 +1 +3 +1 Weapon Focus (Slashing Melee Weapon of Choice) <- class features gained -> <- other stuff ->
4th Scout 4 +3 +1 +4 +1 Bonus Feat: Combat Expertise <- class features gained -> <- other stuff ->
5th Scout 5 +3 +1 +4 +1 <- feat(s) -> <- class features gained -> <- other stuff ->
6th Scout 6 +4 +2 +5 +2 <- feat(s) -> <- class features gained -> <- other stuff ->
7th Scout 7 +5 +2 +5 +2 <- feat(s) -> <- class features gained -> <- other stuff ->
8th Scout 8 +6/+1 +2 +6 +2 Bonus Feat: Improved Skirmish <- class features gained -> <- other stuff ->
9th Dervish 1 +7/2 + + + <- feat(s) -> <- class features gained -> <- other stuff ->
10th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
11th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
12th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
13th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
14th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
15th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
16th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
17th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
18th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
19th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
20th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->

Other Components[edit]

<- anything not covered by the previous sections ->

Highlights[edit]

<- How and why this build works, also a place to show off just what the build can do ->

Tactics[edit]

<- How does the build function in combat? What are the common actions one pulls off in a round? ->

Further Optimization[edit]

<- Take it to the next level ->

Side Notes[edit]

<- overview of additional info about this build ->

Limitations[edit]

<- conditions of when this build works, and, if needed, tricks for the DM (provided they allow this build) to keep the abuse to a minimum. -> ->

Variants[edit]

<- Can something be switched for anything else? ->

Miscellaneous[edit]

<- Any other side notes that don't fit in the above sections. ->



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