User:Jaketoms16/Warlock of the Old Ones (3.5e Class)
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You are a lawful evil person devoted to The Old Ones. 20 lvl 0 lvl
Alternate Magic,
Contents
Warlock of the Old Ones[edit]
You are a lawful evil person devoted to The Old Ones.
Making a <-class name->[edit]
<-Strong points and weak points, and effectiveness with party members.->.
Abilities: Wisdom is your casting ability. Dexterity is how you hit things. Strength or Constitution is next best.
Races: very rare for anyone to fallow this path but, humans are must likely to do so.
Alignment: lawful evil.
Starting Gold: As wizard.
Starting Age: Simple.
Level | Base Attack Bonus |
Saving Throws | Special | Spells per Day | Power Points/Day |
Powers Known |
Maximum Power Level Known | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||||||||||||||||||||||||||
1st | +1 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
2nd | +2 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
3rd | +3 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
4th | +4 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
5th | +5 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
6th | +6/+1 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
7th | +7/+2 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
8th | +8/+3 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
9th | +9/4 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
10th | +10/+5 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
11th | +11/+6/+1 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
12th | +12/+7/+2 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
13th | +13/+8/+3 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
14th | +14/+9/+4 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
15th | +15/+10/+5 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
16th | +16/+11/+6/+1 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
17th | +17/+12/+7/+2 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
18th | +18/+13/+8/+3 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
19th | +19/+14/+9/+4 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
20th | +20/+15/+10/+5 | + | + | + | <-any class features gained at this level-> | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
Class Skills (<-number of skill points-> + Int modifier per level, ×4 at 1st level) |
Class Features[edit]
All of the following are class features of the <-class name->.
Weapon and Armor Proficiency: <-Description of class weapon & armor proficiencies->.
Spells: <-Delete this section if this class does not cast spells. Description of spellcasting abilities: on what stat save DCs are based, on what stat bonus spells are based, and what stat determines the highest level spell that can be cast.->. <-pluralized class name-> choose their spells from the following list:
0—<-spells, spells, spells->
1st—<-spells, spells, spells->
2nd—<-spells, spells, spells->
3rd—<-spells, spells, spells->
4th—<-spells, spells, spells->
5th—<-spells, spells, spells->
6th—<-spells, spells, spells->
7th—<-spells, spells, spells->
8th—<-spells, spells, spells->
9th—<-spells, spells, spells->
Level | Spells Known | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
1st | — | — | — | — | — | — | — | — | — | — |
2nd | — | — | — | — | — | — | — | — | — | — |
3rd | — | — | — | — | — | — | — | — | — | — |
4th | — | — | — | — | — | — | — | — | — | — |
5th | — | — | — | — | — | — | — | — | — | — |
6th | — | — | — | — | — | — | — | — | — | — |
7th | — | — | — | — | — | — | — | — | — | — |
8th | — | — | — | — | — | — | — | — | — | — |
9th | — | — | — | — | — | — | — | — | — | — |
10th | — | — | — | — | — | — | — | — | — | — |
11th | — | — | — | — | — | — | — | — | — | — |
12th | — | — | — | — | — | — | — | — | — | — |
13th | — | — | — | — | — | — | — | — | — | — |
14th | — | — | — | — | — | — | — | — | — | — |
15th | — | — | — | — | — | — | — | — | — | — |
16th | — | — | — | — | — | — | — | — | — | — |
17th | — | — | — | — | — | — | — | — | — | — |
18th | — | — | — | — | — | — | — | — | — | — |
19th | — | — | — | — | — | — | — | — | — | — |
20th | — | — | — | — | — | — | — | — | — | — |
Power Points/Day: A <-class name->’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: <-class name->. In addition, he receives bonus power points per day if he has a high <-relevant ability-> score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
Powers Known: <-Delete this section if this class does not manifest powers. Description of manifesting abilities: on what stat save DCs are based, on what stat bonus power points are based, and what stat determines the highest level power that can be manifested.->. <-pluralized class name-> choose their powers from the following list:
0—<-powers, powers, powers->
1st—<-powers, powers, powers->
2nd—<-powers, powers, powers->
3rd—<-powers, powers, powers->
4th—<-powers, powers, powers->
5th—<-powers, powers, powers->
6th—<-powers, powers, powers->
7th—<-powers, powers, powers->
8th—<-powers, powers, powers->
9th—<-powers, powers, powers->
Maximum Power Level Known: This column determines the highest level power a <-class name-> can learn at this level.
To learn or manifest a power, a <-class name-> must have an <-relevant ability-> score of at least 10 + the power’s level.
<span id="<-extraordinary class feature->"><-extraordinary class feature-></span> (Ex): <-class feature game rule information->
<span id="<-psi-like class feature->"><-psi-like class feature-></span> (Ps): <-class feature game rule information->
<span id="<-spell-like class feature->"><-spell-like class feature-></span> (Sp): <-class feature game rule information->
<span id="<-supernatural class feature->"><-supernatural class feature-></span> (Su): <-class feature game rule information->
<span id="<-class feature->"><-class feature-></span>: <-class feature game rule information->
<span id="<-subclass feature->"><-subclass feature-></span> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->
<-Lather, rinse...->
<-... repeat as necessary.->
Ex-<-pluralized class name->[edit]
<-Describe what happens when a character violates the alignment restrictions or any other class restrictions. If there are no behavior or alignment restrictions, delete this section->.
Epic <-class name->[edit]
Level | Special | ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
21st | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
22nd | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
23rd | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
24th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
25th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
26th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
27th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
28th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
29th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
30th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
<-number of skill points-> + Int modifier skill points per level. |
<-existing class feature->: <-how this class feature increases or accumulates at epic levels->
<-another existing class feature->: <-how this class feature increases or accumulates at epic levels->
<-Lather, rinse...->
<-... repeat.->
Bonus Feats: The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-# of levels-> levels after 20th.
Epic <-class name-> Bonus Feat List: <-list of bonus epic feats->.
<-Sample race of your choice-> <-class name-> Starting Package[edit]
Weapons: <-Weapon selection for starting at 1st level with this class.->.
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Skill | Ranks | Ability | Armor Check Penalty |
---|---|---|---|
<-Skill name-> | <-4 for class skills and 2 for cross-class skills-> | <-Abbreviated key ability-> | <-armor check penalty based on starting armor. If inapplicable, put "—"-> |
<-Skill name-> | <-4 for class skills and 2 for cross-class skills-> | <-Abbreviated key ability-> | <-armor check penalty based on starting armor. If inapplicable, put "—"->
<-copy and paste the rows as necessary.-> |
Feat: <-1st-level feat selection->.
Bonus Feats: <-1st-level feat bonus feats due to class or sample race. Remove this section if this sample doesn't get any bonus feats at 1st level.->.
Gear: <-Starting armor and other equipment outside of weapons.->.
Gold: <-Starting gold using this package.->.