User:Eiji-kun/Complete Transportation

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Author: Eiji-kun (talk)
Date Created: 10-11-11
Status: Complete
Editing: Clarity edits only please
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Complete Transportation[edit]

By horse, by ship, by cart or blimp, people have to get around somehow. This book details all things vehicle related, and offers options for PCs to travel, or simply show off their wealth. While WotC touched on it briefly, most do not get into the logistics of ships other than means to transport from point A to point B. However the exact traits of these forms of transportation come into play if the ship is owned by PCs or if it is targeted, damaged, or attacked. Current rules from the last major book upon them, the Arms & Equipment Guide and Stormwrack, are clunky and difficult to use. Using this sourcebook you will not only have updated ships and pricing, but rules on how to handle player vs ship and ship vs ship interactions.

Contents[edit]

Introduction

Vehicles in your Game
Vehicle Sizes
Operating a Vehicle
Owning a Vehicle
Fighting with Vehicles

Chapter 1: Mounted Travel

Traditional Mounts
Unusual Mounts
Mount Augmentations
Mounted Options

Chapter 2: Ground Vehicles

Using Ground Vehicles
Creating a Ground Vehicle
Ground Vehicles Components
Ground Vehicles Materials
Small Ground Vehicles
Medium Ground Vehicles
Large Ground Vehicles

Chapter 3: Sea Vehicles

Using Sea Vehicles
Creating a Sea Vehicle
Sea Vehicles Components
Sea Vehicles Materials
Small Sea Vehicles
Medium Sea Vehicles
Large Sea Vehicles

Chapter 4: Sky Vehicles

Using Sky Vehicles
Creating a Sky Vehicle
Sky Vehicles Components
Sky Vehicles Materials
Small Sky Vehicles
Medium Sky Vehicles
Large Sky Vehicles

Chapter 5: Space Vehicles

Using Space Vehicles
Creating a Space Vehicle
Space Vehicles Components
Space Vehicles Materials
Small Space Vehicles
Medium Space Vehicles
Large Space Vehicles

Chapter 6: Items

Mundane Vehicle Materials
Mundane Vehicle Weapons
Mundane Vehicle Items
Magical Vehicle Weapons
Magical Vehicle Items

Chapter 7: Spells and Special Abilities

Spells
Powers

Chapter 8: Adventures

Running a Vehicle-Focused Game
Example Adventure



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