Time Loop (3.5e Spell)
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Transmutation [Time] | |
Level: | Sorcerer/Wizard 2 |
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Components: | V, S |
Casting time: | Immediate action |
Range: | Personnal |
Target: | The caster of the spell |
Duration: | One action |
Saving Throw: | None |
Spell Resistance: | No |
You force a moment to repeat itself three times, picking the version of events that best suits your needs. When you roll a d20 for an attack, reflex check, initiative, or skill check based on Dexterity or Strength, you can activate that spell (as an immediate action) and make 3 more rolls of this same action. Three other versions of the near future are revealed to you. You can then choose one of the rolls you made as a result of the current action. If you choose the higher, at the end of your round, you receive nonlethal damage equal to the sum of the two lowest results, due to the distorsion of time. You must cast this spell before knowing if your initial roll exceeds a possible DC and before the DM no longer gives an explanation for the result of your roll. You cannot cast this spell if you are already under the effect of a spell with the time descriptor (Example: Stop Time, Haste ...).
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Article Balance | Moderate + |
Author | Neostar + |
Component | V + and S + |
Descriptor | Time + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 2 + |
Range | Other + |
Rating | Undiscussed + |
School | Transmutation + |
Summary | You force a moment to repeat itself three times, picking the version of events that best suits your needs. + |
Title | Time Loop + |