Theurgy of Everything (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 7-12-23
Status: Complete
Editing: Clarity edits only please
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Theurgy of Everything [General] You have a theory that all magic ultimately stems from one source. You have tapped into it, and crossed barriers of your studies.Prerequisites: 1st level onlyBenefit: Choose a primary spellcasting class list (such as cleric, druid, or sorcerer/wizard). You may choose one spell from each level from this selected list, and add them to your class spell list (you must still gain them as spells known, if applicable). You count as being the chosen spellcaster of your level for the purpose of activating magic items. If your actual spellcasting class has any restrictions on spells (such as a banned school) these restrictions still apply. Example: You are a wizard, but have picked choice spells from the druid spell list casting them as wizard spells, and being able to learn and write them in your spellbook.Special: You can select this feat before you have spellcasting, but it doesn't apply until you have spells to use.



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Eiji-kun's Homebrew (5654 Articles)
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Article BalanceVery High +
AuthorEiji-kun +
Identifier3.5e Feat +
Prerequisite1st level only +
RatingUndiscussed +
SummaryAdd some spells from one class list onto another class list. +
TitleTheurgy of Everything +
TypeGeneral +