The Duskwall Plateau (3.5e Quest)/Skeletal gnoll barbarian
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Gnoll Barbarian 1, Humanoid 2 | |
CE Medium Humanoid | |
Init/Senses | +7/Listen +4, Spot +0 |
Languages | none |
AC | 17, touch 13, flat-footed 14 (+5 armor, +0 shield, +0 cover, +2 dex, +0 deflection, +0 natural armor, -0 trait, -0 flaw) |
hp | 32 (2d12(Humanoid) , 1d12(Barbarian) HD) |
Fort/Ref/Will | +5/+3/+0 |
Speed | 30' |
Melee | +7 (1d12+6, Greataxe) |
Ranged | +5 (1d8, Longbow, composite) |
Space/Reach | 5'/5' |
Base Atk/Grp | +6/+5 |
Abilities | Str 19, Dex 16, Con none, Int none, Wis 10, Cha 1 |
SQ | Darkvision (Ex): 60 ft, Immunity: Stun (Ex), Immunity: Paralysis (Ex), Immunity: Cold (Ex), Immunity: Ability Damage (Physical Scores), Immunity: Sleep Effects (Ex), Immunity: Poison (Ex), Immunity: Fortitude Save-Based Attacks (Ex), Immunity: Critical hits (Ex), Immunity: Ability Drain (Ex), Immunity: Death Effects (Ex), Immunity: Nonlethal Damage (Ex), Immunity: Raise Dead (Ex), Immunity: Energy Drain (Ex), Immunity: Mind-Affecting Attacks (Ex), Immunity: Death from Massive Damage (Ex), Immunity: Disease (Ex), Racial Traits: Undead, No Natural Healing (Ex), Immunity: Reincarnate |
Feats | Armor Proficiency: light, Armor Proficiency: medium, Dodge, Improved Initiative, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus: Greataxe |
Skills | Climb +5, Intimidate -1, Jump +5, Listen +4, Survival +4. |
Damage Reduction | Damage Reduction (Su): 5/Bludgeoning |
Fast Movement (Ex) | Speed is faster than the normal for his race by +10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load |
Rage (Ex) 1 per day | will gain +4 STR, +2 morale bonus for saving throw vs. will |