Temple of the Gods (One)

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Noncanon

Temple of the Gods[1] [2] (Spell) (pointer)
Level: 7th-level spell
Class List: Cleric
School: Conjuration
Casting Time: 1 Hour
Range:  120 feet
Components: V, S, M (a holy symbol worth at least 5 gp)
Duration: 24 hours
Scales: False

Unofficial Description: Creates a magical temple that protects against celestials, elementals, fey, fiends, and/or undead as well as scrying. Also buffs healing spells cast inside it.


Sources and Notes[edit]

  1. Mike Mearls, Jeremy Crawford, et. al. (November 2017). Xanathar's Guide to Everything. (5e) Wizards of the Coast. ISBN 9780786966110. p. 167-168. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.

Main PageOne D&DSpell
Main PageOne D&DUnearthed Arcana

Canonfalse +
Cast Time1 Hour +
ComponentV +, S + and M +
Level7 +
NameTemple of the Gods +
Range120 feet +
SchoolConjuration +
SortTextTemple of the Gods (One) One +
Spell ListCleric +
SummaryCreates a magical temple that protects against celestials, elementals, fey, fiends, and/or undead as well as scrying. Also buffs healing spells cast inside it. +
Unearthed Arcanatrue +
Valuable Componentstrue +