Taunt (3.5e Spell)
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| Enchantment [Compulsion, Mind-Affecting] | |
| Level: | Bard 3, Cleric 5, Druid 4, Paladin 2, Protection 4, Sorcerer/Wizard 4, Antitheist 3 |
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| Components: | V |
| Casting time: | 1 standard action |
| Range: | Close (25 ft. + 5 ft./2 levels) |
| Area: | One creature (plus one for every 4 character levels). |
| Duration: | 1 round/level or until calmed |
| Saving Throw: | Will |
| Spell Resistance: | No |
Taunt a creature to attack you. If the selected creature(s) fails its Will save, they must use all actions to attack you.
Target’s allies can attempt to calm it down as a full-round action. This grants the target another Will save to resist.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Bard
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Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Druid
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Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
| Franken Keseyv |
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Facts about "Taunt (3.5e Spell)"
| Article Balance | High + |
| Author | Franken Kesey + |
| Component | V + |
| Descriptor | Compulsion + and Mind-Affecting + |
| Identifier | 3.5e Spell + |
| Level | Bard 3 +, Cleric 5 +, Druid 4 +, Paladin 2 +, Protection 4 +, Sorcerer/Wizard 4 + and Antitheist 3 + |
| Range | Other + |
| Rating | Unrated + |
| School | Enchantment + |
| Summary | Taunt creatures to attack you. + |
| Title | Taunt + |

