Talk:Weightless Object (3.5e Spell)

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Why does it deal damage when thrown? In physics, force is imparted by an object as a direct fuction of both its mass and velocity. In layman's terms, if something has no weight, it produces no impact when it hits something. Alternatively, if you stab someone with a "weightless" object, it remains as hard and sharp as it was before. Since you are applying the force directly, momentum has no effect, and the attack would function normally. Slashing and bludgeoning attacks might be different, since they tend to rely on heavier weapons and the force isn't directly behind them as with most piercing attacks. In short, from a realism standpoint, only melee piercing attacks would seem to be functional. -- Techpriest88 23:10, 14 January 2011 (UTC)

From a realism standpoint its nonsense, so is fireball or every single spell in Dnd. It completely breaks the laws of Thermodynamics. dnd is not realist game.--ParakeeTalk 17:03, 17 April 2011 (UTC)
Ugh. Weight != Mass. Just because something is weightless doesn't mean it can't crush you. This spell is just a "gravity doesn't affect it (except that it doesn't just fly away)", but that doesn't stop you from being able to impart force or momentum to it.
The part where you have to throw it to make it deal any damage is a bit weird though. - Tarkisflux Talk 00:16, 14 September 2012 (UTC)
How about just rewording the 'weightless' in the article to 'negligible', say the weight of a single coin? It would solve the entire "gravity doesn't affect it (except that it doesn't just fly away)" thing. Elohim (talk) 07:30, 2 March 2018 (MST)

Throwing Neutronium[edit]

I just realized you can break this spell by obtaining anything absurdly heavy and yet small and dense (neutronium, or more realistically just a really heavy cannonball) and deal a LOT of damage, given how hulking hurler rules get silly with damage when it comes to heavy things. -- Eiji-kun (talk) 05:09, 27 March 2014 (UTC)

Bump. -- Eiji-kun (talk) 06:26, 6 October 2014 (UTC)

Double Bump. -- Eiji-kun (talk) 18:21, 4 April 2015 (UTC)

Neutron bump! -- Eiji-kun (talk) 10:38, 16 January 2016 (UTC)

Bump and a request this be based on weight, not size. Otherwise, here comes the neutronium cannonballs... -- Eiji-kun (talk) 13:47, 17 May 2016 (UTC)

what if thrown objects did damage based on TGCid's Giant Type, which would be 1d6 per size category. Grog toad (talk) 00:57, 18 May 2016 (UTC)
It would certainly be better balanced. -- Eiji-kun (talk) 04:29, 18 May 2016 (UTC)
The search for Havvy continues! -- Eiji-kun (talk) 04:01, 18 June 2016 (UTC)
Where could he be? -- Eiji-kun (talk) 10:27, 24 November 2016 (UTC)
The mystery continues! -- Eiji-kun (talk) 02:51, 5 February 2017 (MST)
So mystery, much wondering. -- Eiji-kun (talk) 10:53, 2 March 2018 (MST)

Armors and Shields[edit]

Would this have any effect on the ability to wear a particular armor?

A weightless Full Plate, for example, would still be restrictive. However, it would be weightless and may be considered Light Armor for Proficiency purposes. I feel the Armor Check Penalty would still apply (though it may be halved), and Class Features that do not function if heavier armors are worn, such as the Barbarian's Fast Movement ability, would still be lost. Mecheye (talk) 08:10, 15 September 2019 (MDT)