Talk:Thaumaturgist (3.5e Class)
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not really useable[edit]
I want to like this class, but most of its abilities are undefined at best. I played the mod so I can see what you were going for, but D&D isnt based around freeform construction. without a mechanical description of their abilities things like Nitor, thaumium and alumentum are useless, while the golems lack any mechanics or stats. otherwise its kind of just a wizard with a weird recovery mechanic. also, there was no mention of node manipulation. Dr.Drako (talk) 17:57, 27 December 2019 (UTC)