Talk:Swift Treatment (3.5e Feat)
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Ratings[edit]
ErikOfWiki dislikes this article and rated it 1 of 4. | |
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Having played with this feat on a few characters, it really deserves a higher rating. High, or even Very High at low levels, seems a reasonable classification. 2d6 HP infinite healing at level 1 lets your party basically tank all low level encounters without threat. There's other healing feats that are more reasonable and fun, and this one dumpsters almost all of them by just being so much better. So tis a 1 rating until it either has its balance classification raised or gets nerfed to prevent infinite healing (and significant rate of infinite healing at that!). |
- Heal Wounds isn't a normal usage of the skill, only explanation of it I see is in the Healing Kit, which costs 20-50gp per dose. If that's what this feat means, it should be linked properly... But wait, if that's what it means, this is actually way weaker than what the kit does by itself đ --Foxwarrior (talk) 22:28, 7 September 2024 (UTC)