Talk:Miniature Eldritch Bombs (3.5e Invocation)
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Interdasting[edit]
Nitpick: normally the DC is just like spells. In this case this is 2nd level so 12 + Cha mod. I assume the exception was intentional.
It's pretty neat, I like delayed explosions, and it can be used as minor battlefield control. You should specify the range, because while 60ft is the limit of your normal blast these might not be. I see you can not detonate, but does the mote vanish or can you "hold the charge"? If you can hold it, it opens up more viable tactics but you'll need to put a limit on how many can be active at one time. -- Eiji-kun (talk) 09:20, 27 August 2016 (UTC)
- "Nitpick: normally the DC is just like spells. In this case this is 2nd level so 12 + Cha mod. I assume the exception was intentional." Copypaste error from Reckless Eldritch Charge (3.5e Invocation), in which the altered DC was on purpose. Changing.
- "It's... One time" Clarified. Thanks for the suggestion, whist I originally intended for was for the extra motes to vanish, your idea is better. Fluffykittens (talk) 10:07, 27 August 2016 (UTC)