Talk:Feral Ronin (3.5e Class)
Author Notes[edit]
I hope people like this class. Yes, it's high-powered -- it's not meant for a campaign full of boring, weak, slowly-developing standard classes. It's meant for a creative session where everyone is inventing their own cool purpose -- this guy is a master swordsman who can do nothing else very well. The campaign in which this character was first played is a very high-power campaign with no dungeon master, which we call "anarchist DnD". Anything can happen from any direction all the time, and all player characters possess extraordinary abilities to contribute via their respective fields of expertise, which encourages us to throw more-interesting challenges at ourselves. It's definitely a fun class to play. You will be Mugen. ;P —Preceding unsigned comment added by Transientanima (talk • contribs) at
- From what I read it look good. There a slight problem with your table, but I can correct that if you want. --Leziad (talk) 21:02, 3 July 2016 (UTC)
Balance Range[edit]
While this is on the strong side for High, I honestly don't really see anything that pushes it into VH territory. I mean, it's still not playing rocket tag (and doesn't do near enough damage to qualify for that), nor does it have blanket immunities, nor does it stop playing the "I keep attacking its AC until all HP finally go away and hopefully it dies" game. --Ghostwheel (talk) 19:26, 3 July 2016 (UTC)