Talk:Animal Cohort (3.5e Spell)

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If someone has a better way to word this I would greatly appreciate it. - Aeturo (talk) 22:48, 9 April 2017 (MDT)

This one is a weird one. It doesn't seem to clarify what this transformation is doing. The way I read it is that an animal (is there a limit on the CR of the animal? Cause I could easily grab some Rocs at low level) gains arms and legs if they didn't already have it, picks up a weapon/armor, and gains levels in NPC classes? How does one handle skills? Feats? HD adjustments? There is much unanswered here. -- Eiji-kun (talk) 22:57, 9 April 2017 (MDT)
The transformation is fluff, based off of this video here https://www.youtube.com/watch?v=miomuSGoPzI and actually doesn't do anything but trade your animal companion for a vague nondescript humanoid. Stats I meant to give all 10s with a single 12 chosen at the time of transformation, I'll add that during the rewrite. Some part of me thought NPC classes didn't get feats so I should figure that out. Ideally, the user of the spell would have the transformation always ready to go if they're going to be using this frequently so the allocating of skill points should be quick. - Aeturo (talk) 23:10, 9 April 2017 (MDT)
My advice here is not to have a full character but detail some basics. Take Summon Kamikaze Fiend. That way you don't need to worry about classes, skills, or feats and you can adjust scaling as you like.
That said, let me advise you another way. I actually think it is more interesting if you do have the stats based on the animal, with a lot more animal traits retained. If you can limit what you can transform via CR or something, you can be like "Turn Wolf into Wolf-Man". They gain manipulators on forelegs or grow humanoid arms and legs if applicable (go anthro-sharks!), can stand bipedal, and keep the elephant's strength or the cat's dexterity or whatever. You can even keep the magic weapons/armor which appear. Their hp and other stats are already set for you, and you naturally want to pick up stronger and stronger animals as you level. Oh, and say like "They gain your Int score and languages" so they can walk, talk, and do that kind of stuff.
A spell which gives me a Puss-n-Boots? That's more interesting than Summon NPC with a focus component of one animal. -- Eiji-kun (talk) 23:17, 9 April 2017 (MDT)
I dig it. I'll get to work on that right away - Aeturo (talk) 23:21, 9 April 2017 (MDT)