Takedown Control (3.5e Feat)

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Author: ThunderGod Cid (talk)
Date Created: July 21, 2011
Status: Complete
Editing: Clarity edits only please
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Takedown Control [General] Your training in the ways of the Setting Sun has made you very good at taking enemies to the ground.Prerequisites: Initator level 1st, must know one stance from the Setting Sun martial discipline.Benefit: While in a Setting Sun stance, you may substitute your initiator level in place of your Base Attack Bonus on a Grab On check if you wish and also use your Wisdom modifier in place of your Strength modifier for ability modifers to save DC's from the Setting Sun martial discipline.


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ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv
Article BalanceModerate +
AuthorThunderGod Cid +
Identifier3.5e Feat +
PrerequisiteInitator level 1st + and must know one stance from the Setting Sun martial discipline. +
Rated ByEiji-kun +
RatingRating Pending +
SummaryGain superior grabbing ability in a Setting Sun stance. +
TitleTakedown Control +
TypeGeneral +