Sublime Aspect (3.5e Location)
| |||||||||
Rate this article Discuss this article |
Contents
Sublime Aspect[edit]
Upon each layer of Mrityulok there exists one spot which when trained upon leads to a better trained warrior. These places are known as sublime aspects. When found, they are highly contested locations, a place of great battles.
Lore[edit]
When a discipline is founded, the location of the initial training infuses into a similar layer on Mrityulok. When these locations are found, the layer is invariably named after whichever maneuvers are learned from training there.
Description[edit]
Differs from layer to layer. The one for desert wind appears as an oasis surrounded by an ever-spinning dust tornado. The one for infinite lotus involves a continuous walk into derived secrets. But they are all unified by the fact that they are found in a one for one basis on the layers of Mrityulok.
Prerequisite[edit]
To gain the benefits of a sublime aspect, one must already know two maneuvers in the discipline to obtain the benefit of training.
Location Activation[edit]
By training for a day, this location is activated.
Recharge[edit]
One person may train each day. If multiple people train, the one who trains the hardest via an opposed constitution check gains the maneuver that day.
Special Ability[edit]
Learn one maneuver of a level the Dungeon Master allows (maximum 1 per five levels).
Duration[edit]
Once a maneuver is learned, it may only be lost via a Wish, Miracle, or Programmed AmnesiaCAr spell.
Ability Value[edit]
1000 × Maneuver Level ^ 2 gp. (1000gp @ level 1, 4000 @ level 2, ect.)
Back to Main Page → 3.5e Homebrew → Locations
Havvyv |
---|