Stance of the Ascended (3.5e Maneuver)
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Anima River (Stance) | |
Level: | 8 |
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Prerequisite: | Three Anima River maneuvers |
Initiation Action: | Swift |
Range: | Personal |
Target: | Self |
With a howl your aura flares into dramatic view, covering you in a shimmering flame of gold, protecting you from harm, and letting you travel heaven and earth.
You manifest your aura as a real physical substance which licks around you like a constant inferno and gives off a steady spiritual wind. You illuminate the area as a torch, and it is treated as an 8th level [Light] effect for the purpose of dispelling darkness effects, or being dispelled. You gain a deflection bonus to armor class equal to your Wisdom bonus, all your attacks deal an additional 1d4 force damage, and you are under the effects of air walk, allowing you to move after flying opponents.
This stance is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Anima River
Eiji-kunv |
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Author | Eiji-kun + |
Discipline | Anima River + |
Identifier | 3.5e Maneuver + |
Level | 8 + |
Rating | Undiscussed + |
Summary | Your aura is visible, raging like a fire. It protects you and allows you to tread the air as if it were solid ground. + |
Title | Stance of the Ascended + |
Type | Stance + |