Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Psionic Precognition (3.5e Feat) + (Your psionic abilities have granted you significant precognitive powers.)
- Dragonblooded Psion (3.5e Feat) + (Your psionic powers are empowered by your dragon blood.)
- Aboleth Disciple (3.5e Prestige Class) + (Your psionics awaken some hidden power, revealing the abolethian tainting of your ancestors.)
- Adapt Psychic Knife (3.5e Feat) + (Your psychic knife gains the properties of a special crafting material)
- Psychic Disturbance (3.5e Flaw) + (Your psychic powers are flawed, projecting an aura of unease and discomfort onto others. Those also psionically sensitive are even more aware of it.)
- Fire Wolf Punch (3.5e Feat) + (Your punch causes a wall of flame to spontaneously appear.)
- Power Cosmic (3.5e Flaw) + (Your quest for Godhood and absolute power granted you the power cosmic! Alas, it was not for mere mortals and instead of granting you the promised omnipotence it rendered your body fragile as a statue of ashes, ready to collapse at the slightest touch.)
- Swift Quiver (5e) + (Your quiver becomes magical and does not run out of ammo during the spell. Also you may use a [[SRD5:Bonus Action|bonus action]] to make 2 attacks from the quiver.<br /><br />)
- Swift Quiver (One) + (Your quiver becomes magical and does not run out of ammo during the spell. Also you may use a [[SRD5:Bonus Action|bonus action]] to make 2 attacks from the quiver.)
- Greater Mark of the Ska'drin (3.5e Feat) + (Your racial Ska'drin mark improves again, building upon your ancient, innate power.)
- Improved Mark of the Ska'drin (3.5e Feat) + (Your racial Ska'drin mark improves, building upon your ancient, innate power.)
- Evershifting Mark (3.5e Feat) + (Your racial Ska'drin mark never settles. While this means you will never be considered an adult by your kind, it also means your innate magic is always changing and evolving.)
- Improved Racial Hit Dice (3.5e Feat) + (Your racial hit dice are a lot better than normal.)
- Racial Talent (3.5e Feat) + (Your racial hit dice count towards scaling class features.)
- Tranquil Fury (3.5e Feat) + (Your rage bubbles beneath the surface instead of going all-out, enabling you to keep a somewhat level head even while going berserk.)
- Cold Rage (3.5e Feat) + (Your rage burns cold, allowing you to act much more rationally and granting you superior battle clarity.)
- Wrath of the Bloody Mist (3.5e Feat) + (Your rage demands the whole world be painted red.)
- Vivacious Rager (3.5e Prestige Class) + (Your rage exceeds the limits of the body to the point where you draw on the raw energy of life itself, rendering you a raging unkillable beast, and posing a hazard to yourself.)
- Elemental Rager (3.5e Feat) + (Your rage gains elemental benefits.)
- Demonic Fury (3.5e Feat) + (Your rage unleashes your inner demon, granting you the use of one or more [Fiend] feat.)
- Deformity, Shuddering (3.5e Feat) + (Your random spasms are probably the result of nerve damage.)
- Infinite Range (3.5e Feat) + (Your range increment is your line of sight.)
- Drilling Shot (3.5e Feat) + (Your ranged attacks go through people.)
- Uncanny Accuracy-CE (3.5e Feat) + (Your ranged attacks ignore the miss chance granted to targets by total concealment, and any other miss chance.)
- Expurgation of Juiblex (3.5e Invocation) + (Your ranged blast becomes a cone.)
- Itharius' Unerring Strike (3.5e Invocation) + (Your ranged blast never misses, ignores cover and concealment.)