Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- One-Hand Marksman (3.5e Feat) + (You shoot supremely well with a single hand.)
- Fang Attack (3.5e Spell) + (You shoot your fangs at people.)
- Power Word The Game (3.5e Spell) + (You shout "The Game" at somebody, instantly making them believe they have lost whatever game they were playing.)
- Extra Stripe Color (3.5e Feat) + (You show hereditary [[Adventure Dragon (3.5e Race)|Adventure Dragon]] powers you didn't know you had.)
- Impossible Sight (3.5e Power) + (You show impossible sight to a creature, which cause great madness.)
- Showy Combat Stance (3.5e Maneuver) + (You show off whenever you defeat a foe, filling you with confidence and scaring your foes.)
- Show of Power (3.5e Feat) + (You show off your power level. This might trouble your opponents.)
- Master Ki Transmutation (3.5e Invocation) + (You shroud yourself in in you element for ultimate fighting power)
- Cadence of the Last Breath (3.5e Power) + (You shut down the lungs of up to 10 creatures and deprive them of their will to live. The lonelier the target, the better.)
- Extra Signature (3.5e Feat) + (You sign another Deed.)
- Antsy (3.5e Trait) + (You simply cannot relax and rest. You ''always'' want to be doing ''something''. This means you tend to have better reaction times, but you have a hard time taking a break to rejuvenate yourself.)
- Destructive Bark (3.5e Spell) + (You slam your tail downwards, smack the ground, and bark, destroying and deafening all in your path.)
- Death Slash (3.5e Invocation) + (You slash at all targets in a 180 degree.)
- Expert Slide (3.5e Skill Trick) + (You slide to the ground and get up extremely effectively.)
- Passage of the Warp (3.5e Spell) + (You slip into the far realm to travel great distances. This is how you teleport, reckless style.)
- Steal Time (3.5e Sacrifice) + (You slow an opponent, using the time stolen to speed yourself up.)
- Blood Runs Cold (3.5e Maneuver) + (You slow down your biology to almost a stopping point, gaining many traits of a zombie.)
- Unseen Shackles (3.5e Martial Discipline)/Internal Quasar + (You slow down your perception of time to a ridiculous degree, but become unable to move or do any non-mental actions.)
- Perception Slow (3.5e Maneuver) + (You slow your perception, allowing you to double your range and gain a +5 bonus to spot.)
- Caster's Headache (3.5e Disease) + (You slowly gain Spellstrained levels and lose magic power.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Ghost Hunter (3.5e Feat) + (You smack around those folks in the spirit world.)
- Head Smash (3.5e Maneuver) + (You smash your foe with a massive headbutt, you can deal extra damage but take recoil damage for your trouble.)
- Finish the Prey (3.5e Maneuver) + (You snap the neck of a creature held in a pin for 2 or more consecutive rounds.)
- Talons of the Bebilith (3.5e Soulmeld) + (You somehow seem more slim and spiky.)
- Unfocused Caster (3.5e Flaw) + (You sometimes botch up your spells.)