Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Curse of Misfortune (3.5e Spell) + (You force the target of this spell to reroll many dices and)
- Eternal Damnation (3.5e Invocation) + (You forcibly send your foe to the Abyss.)
- Red Line (3.5e Spell) + (You form a line that no one should cross.)
- Publication:Hyperconscious/Psionic Feats/Psychic Bastion + (You fortify yourself against ability depletion.)
- Unrelenting Focus (3.5e Spell) + (You fortify yourself to take less damage, and be immune to effects which would inhibit your actions or movement.)
- Creature Killer: Medusa (3.5e Feat) + (You fought and defeated the horribly medusa, knowing when to avert your gaze.)
- Creature Killer: Bodak (3.5e Feat) + (You fought and slain the terrifying bodak, gaining more insight on death.)
- Creature Killer: Hydra (3.5e Feat) + (You fought the opportunistic hydra, gaining knowledge how to avoid being bitten more than once.)
- Victim of the Weird (3.5e Trait) + (You found an eldritch manuscript and studi … You found an eldritch manuscript and studied it, finding terrible dark lore inside and linking your spirit to the vestige [[Whitechapel, the Blinded Truth (3.5e Vestige)|Whitechapel, the Blinded Truth]]. However when you looked in the abyss something starred back.ooked in the abyss something starred back.)
- Freezing Blood Technique (3.5e Maneuver) + (You freeze an incoming attack, negating it. You may also freeze an opponent's weapon or limb solid.)
- Brain-Freeze (3.5e Maneuver) + (You freeze your own brain, making yourself immune to mind-affecting effect for 1 round. Unsurprisingly it also leaves you dazed.)
- Hoarfrost Armor (3.5e Maneuver) + (You freeze your skin to grant yourself DR 5/adamantine and fire resistance 10 for 1 round.)
- Greater Spell Focus, Variant (3.5e Feat) + (You further increase the DC of all spell schools you have spell focus in by +1. You can also identify spells of those schools.)
- Self-Detonate (3.5e Feat) + (You gain)
- Poisonous Bite (4e Feat) + (You gain ''Poisonous Bite'' as an [[4e Index (4e Other)#encounter Power|encounter power]].)
- Weapon Dedication (3.5e Feat) + (You gain +1 bonus on attack roll and damage roll with a single weapon.)
- Malign Spell Study (3.5e Feat) + (You gain +1 bonus on the DC or evil spells and add a single evil spell to your spell list.)
- Corpse Toughness (3.5e Feat) + (You gain +1 hit point per HD and DR 5 bypassed by one type of physical damage.)
- Warding Flames (4e Feat) + (You gain +1 to defenses after taking damage.)
- Paper Spell Focus (3.5e Feat) + (You gain +1 to the Dc of spells school improved by Greater Paper Magic.)
- Synchronized Breathing (3.5e Maneuver) + (You gain 1 temporary point of breath energy.)
- Raw Toughness (3.5e Feat) + (You gain 20 hit points.)
- Essentia Overflow (3.5e Maneuver) + (You gain 3 additional points of essentia.)
- Skill Boost (3.5e Feat) + (You gain 3 additional skill points per level.)
- Deep Breath Mantra (3.5e Maneuver) + (You gain 3 temporary point of breath energy.)
- All-Around Sight (3.5e Feat) + (You gain 360 degree vision as a swift action.)