Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Parry Rays (3.5e Feat) + (You can deflect rays with your magic weapon or shield.)
- Bad Touch Style (3.5e Feat) + (You can deliver abilities with a range of touch with an unarmed strike instead of a touch attack.)
- Spellsword (3.5e Feat) + (You can deliver spells through weapon attacks.)
- Wallcrasher (3.5e Feat) + (You can demolish walls in your way.)
- Definitive Disassembly (3.5e Feat) + (You can destroy a machine with a single, precise blow.)
- Boulder-Splitting Blow (3.5e Feat) + (You can destroy an boulder with a single blow.)
- Destroyer's Palm (3.5e Feat) + (You can destroy the body of defeated opponents, bypass regeneration and)
- Detect Voltage (3.5e Spell) + (You can detect the electrical networks around you.)
- Ki Sense (3.5e Invocation) + (You can detect the strength of life force in others especially when their ki is strong)
- Know Distance (3.5e Spell) + (You can determine the distance away something is.)
- Dream Devourer (3.5e Feat) + (You can devour the dreams of other creatures and you are baneful to dreamborn creatures.)
- Potent Memory (3.5e Feat) + (You can dig into memory better than any others.)
- Countermand (3.5e Power) + (You can disable or destroy a multitude of devices, traps, or locks.)
- Steal and Strike (4e Feat) + (You can disarm a foe with your [[4e Index (4e Other)#Rapier|rapier]] and then make a followup attack with your kukri)
- Brutal Disarm (3.5e Feat) + (You can disarm opponents by partially destroying their limbs.)
- Disguise in Plain Sight (3.5e Feat) + (You can disguise even when people are directly looking at you.)
- Traceur (3.5e Feat) + (You can do parkour, that what being a traceur mean.)
- Divine Rogue (3.5e Feat) + (You can dodge out of any trap, determine how much loot you have with an instant, sneak attack oozes, constructs, you name it, slide out of sight, and even evade death!)
- Quick Change Artist (3.5e Feat) + (You can don clothing and armor as a standard action or less.)
- Shapechanger's Fit (3.5e Feat) + (You can don or remove armor very easily and fit in about any armor.)
- Self-Donning (3.5e Equipment) + (You can don the armor as a [[SRD:Full-Round Action|full round action]].)
- Blood Drain (3.5e Feat) + (You can drain the blood of creature capable and willing to defend themselves and may heal from drinking the blood of sapient humanoid.)
- Superior Draw (3.5e Feat) + (You can draw and sheath your weapons faster than lightning strike.)
- Many Steel Fangs (3.5e Maneuver) + (You can draw and sheathe a weapon once per round as a free action, and if attacking an opponent with a different weapon they are flat-footed.)
- Quick Draw, Tome (3.5e Feat) + (You can draw items increasingly quickly, become difficult to disarm and can strike extremely quickly.)
- Greater Vita Purge (3.5e Maneuver) + (You can draw life energy from around you to purge your body and heal yourself in one motion.)