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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Summary" with value "When you fire this arrow, you are teleported to where it lands.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Cruising Altitude (3.5e Feat)  + (When you fly overland at an altitude of 5000 ft or more, you can go really fast.)
  • Vita-Retention (3.5e Feat)  + (When you gain [[SRD:Temporary Hit Points|temporary hit points]], they become permanent [[SRD:Hit Points|hit points]]. Over time.)
  • Ultimate Rage Burst (3.5e Epic Power)  + (When you get angry, you level entire cities. Singlehandedly. Without breaking a sweat. Heck, you could obliterate entire armies. Or '''''anything'''''.)
  • Concussion (3.5e Condition)  + (When you get hit hard several times in a row, you can get Staggered, or even knocked out.)
  • Rage Point (3.5e Feat)  + (When you get hit you get really really angry.)
  • Special Combo (3.5e Feat)  + (When you get people at a disadvantage, you take the opportunity immediately.)
  • Dance Everywhere (3.5e Feat)  + (When you go places, you dance.)
  • Grab and Throw (3.5e Feat)  + (When you grapple someone you can throw them like a projectile.)
  • Hulk Smash! (3.5e Feat)  + (When you grow larger during a rage, you slam the ground, creating a small earthquake.)
  • The High Ground (3.5e Feat)  + (When you have the high ground, you gain superior bonuses.)
  • SRD5:Repelling Blast  + (When you hit a creature with eldritch blast, you can [[SRD5:Push|push]] the creature up to 10 feet away from you in a straight line.)
  • SRD5:Lifedrinker  + (When you hit a creature with your [[SRD5:Pact Weapon|pact weapon]], the creature takes extra [[SRD5:Necrotic|necrotic]] damage equal to your [[SRD5:Charisma|Charisma]] modifier (minimum 1).)
  • Ensnaring Strike (One)  + (When you hit a creature, it is entwined with thorny vines.)
  • Ensnaring Strike (5e)  + (When you hit a creature, it is entwined with thorny vines.<br /><br />)
  • Wrathful Smite (5e)  + (When you hit a target with a [[SRD5:Melee Weapon Attack|melee weapon attack]], it take;s extra [[SRD5:Psychic|psychic]] damage and is [[SRD5:Frightened|frightened]].<br /><br />)
  • Staggering Smite (One)  + (When you hit with a [[Creature (One)|creature]] with a[[Attack (One)|attack]], the target takes bonus [[SRD5:Psychic|psychic]] damage, and has a chance of being [[SRD5:Stunned|Stunned]])
  • Staggering Smite (5e)  + (When you hit with a [[SRD5:Melee Attack|melee attack]], the target creatue takes [[SRD5:Psychic|psychic]] damage, and is hampered on [[SRD5:Attack|attack]]s, [[SRD5:Ability Check|ability check]]s and [[SRD5:Reaction|reaction]]s.<br /><br />)
  • Divine Smite (One)  + (When you hit with a [[SRD5:Melee Weapon Attack|melee weapon attack]] or [[Unarmed Strike (One)|Unarmed Strike]], you deal bonus [[SRD5:Radiant|radiant]] damage (even more if target is [[SRD5:Fiend|Fiend]] or an [[SRD5:Undead|Undead]]).)
  • Thunderous Smite (5e)  + (When you hit with a [[SRD5:Melee Weapon Attack|melee weapon attack]], it deals extra [[SRD5:Thunder|thunder]] damage and [[SRD5:Push|push]]es the target.<br /><br />)
  • Blinding Smite (One)  + (When you hit with a melee weapon attack, you deal [[SRD5:Radiant|radiant]] damage and [[SRD5:Blinded|blind]] your target (later save to end condition).)
  • Blinding Smite (5e)  + (When you hit with a melee weapon attack, you deal [[SRD5:Radiant|radiant]] damage and have a chance to [[SRD5:Blinded|blind]] your target.<br /><br />)
  • Hail of Thorns (One)  + (When you hit with a ranged attack, it explodes with a shower of thorns that cause damage.)
  • Hail of Thorns (5e)  + (When you hit with a ranged attack, it explodes with a shower of thorns that cause damage.<br /><br />)
  • Broad Practice (3.5e Feat)  + (When you increase an ability score while leveling you increase three instead.)
  • Sacrificial Ignition (3.5e Equipment)  + (When you injure yourself with a sacrificial ignition weapon, it obtains a great weapon buff that covers it in burning blood.)