Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Shared Affliction (3.5e Spell) + (Gain a protective ward. If you are struck with a status effect, the opponent is also afflicted.)
- Human Flexibility (3.5e Feat) + (Gain a racial feature from another ECL 1 humanoid, and count as any humanoid subtype.)
- Jagged Edge (3.5e Feat) + (Gain a rough skin or spines which deal damage to those attacking or grappling you.)
- Inherent Martial Study (3.5e Feat) + (Gain a scaling amount of maneuver-like abilities.)
- Armor Channeling (3.5e Feat) + (Gain a scaling enhancement bonus to any armor you wear.)
- Weapon Channeling (3.5e Feat) + (Gain a scaling enhancement bonus to any weapon your wield.)
- Armor Skin-CE (3.5e Feat) + (Gain a scaling enhancement bonus to natural armor.)
- Enhanced Ability (3.5e Feat) + (Gain a scaling enhancement bonus to one ability score of your choice.)
- Shroud of Resistance (3.5e Feat) + (Gain a scaling resistance bonus to all your saves.)
- Fortify Resistance (3.5e Utterance) + (Gain a scaling resistance bonus, or apply a penalty to a creature's saves.)
- Ripple Cross Guard (3.5e Maneuver) + (Gain a shield bonus to AC and damage reduction against an attack, if attacked in melee with a conductive weapon deal 1d6 damage back; spend energy point to increase armor class bonus, DR and damage dealt.)
- Divine Shield (3.5e Feat) + (Gain a shield to absorb attacks.)
- Hidden Sorcery (3.5e Feat) + (Gain a single 1st level sorcerer spell 2/day.)
- Extra Credit Skill (3.5e Trait) + (Gain a single skill as a class skill with a minor penalty.)
- Saurling Size (3.5e Feat) + (Gain a size category and corresponding stats.)
- Biotic Resilience (3.5e Maneuver) + (Gain a sort of pseudo-regeneration that enables you to convert most forms of damage to nonlethal damage.)
- Illusory Familiar (3.5e Feat) + (Gain a special familiar which has no substance, but superior mental prowess.)
- SRD5:Pact of the Tome + (Gain a spell book)
- Spellbook of Arachane Lore (4e Feat) + (Gain a spellbook.)
- Manticore Tail (3.5e Equipment) + (Gain a spike covered tail like a manticore.)
- Eerie Emanation (3.5e Feat) + (Gain a spooky aura of undeath which invokes various effects.)
- Pact of the Talisman (5e) + (Gain a talisman given by your patron.)
- Scrolls of Forbidden Lore (3.5e Sourcebook)/Introduction + (You blood is black like oil, and thick like sludge, seeping out of your wounds and your pores like some grotesque infection.)
- Tentacle Parasite (3.5e Feat) + (Gain a tentacle attack, but unfortunately it has a mind of its own.)
- HM Slave (3.5e Feat) + (Gain a various array of utilitarian powers,)
- Meldshaper Expert (3.5e Feat) + (Gain abilities Essentia Fluctuation and Incarnum Marking.)
- Outlands Envoy (5e) + (Gain ability to cast ''[[SRD5:Misty Step|misty step]]'' and ''[[SRD5:Tongues|tongues]]'' spells.)
- SRD:Epic Spellcasting + (Gain ability to create and cast epic spells.)
- SRD:Track + (Gain ability to follow tracks.)
- Divinely Favored (5e) + (Gain access to a [[SRD5:Cantrip|cantrip]], ''[[SRD5:Augury|augury]]'', and spell based on [[SRD5:Alignment|alignment]].)
- Rune Carver Apprentice (5e) + (Gain access to a list of spells by drawing runes; one casting per day.)
- Physical Manifestation (3.5e Feat) + (Gain access to a series of unique powers which drain hit points instead of power points.)
- Grant Access (3.5e Maneuver) + (Gain access to a single item as if you qualify for it, or bypass any door.)
- Deathvow Druid (3.5e Feat) + (Gain access to necromancy spells on your druid list, instead of animal spells.)
- Iris Favored (3.5e Feat) + (Gain access to some spell from one of your deity’s domain depending on invest essentia)
- ATRuns Extra Features (3.5e Feat) + (Gain additional ATRuns Model Features.)
- Extra Explosive Potential (3.5e Feat) + (Gain additional Explosive Potential charges.)
- Bottomless Tools (3.5e Feat) + (Gain additional Tools of the Trade.)
- Advanced Sword Technique (3.5e Feat) + (Gain additional combat options with any sword-like weapon.)
- True Disciple (3.5e Feat) + (Gain additional domain slots per day and an additional use of domain granted powers.)
- Mineralscale Dragon Paragon (3.5e Racial Paragon Class) + (Gain additional dragon traits for your mineralscale dragon.)
- Lightning Blade (3.5e Maneuver) + (Gain additional electric damage to your attacks for 1 round.)
- SRD:Legendary Commander + (Gain additional followers.)
- Consumer (3.5e Feat) + (Gain additional funds specifically for consumable goods.)
- Life Point Reserve (3.5e Feat) + (Gain additional grim Life Points with your level.)
- Tough Fortitude (3.5e Feat) + (Gain additional hit points, a bonus on fortitude save and gain resistance against ability damage.)
- Expanded Racial Trait (3.5e Feat) + (Gain additional racial or template traits.)
- Axe Mastery Variant (3.5e Feat) + (Gain additional uses when wielding axe-like weapons.)
- Eilservs School (4e Feat) + (Gain advantages when attacking a foe with your staff.)
- Despana School (4e Feat) + (Gain advantages when fighting alongside a monster you summoned.)
- Many Eyes (3.5e Feat) + (Gain all around vision with all its benefits)