Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Immunopromotion (3.5e Maneuver) + (Gain a +4 bonus to Fortitude saves against all diseases and poisons, including supernatural ones.)
- Evasive Dance (4e Feat) + (Gain a +4 bonus to [[4e#AC|AC]] while wearing [[4e#Cloth armor|cloth armor]].)
- Walk the True Path (3.5e Maneuver) + (Gain a +5 bonus on all saves against martial maneuvers)
- Divine Aureole (3.5e Maneuver) + (Gain a 20% miss chance so long as you have some manner of cloak.)
- Sweeping Strike (3.5e Feat) + (Gain a Cleave attack when you drop a foe below 1/2 HP.)
- Subdued Smiting (3.5e Feat) + (Gain a Smite Attack or just make your own better. Then use it to knock people out instead of finishing them off.)
- Lycosid Speed (4e Feat) + (Gain a [[4e Index (4e Other)#bonuses and penalties|bonus]] to your speed.)
- Primordial Scion (4e Feat) + (Gain a [[4e Index (4e Other)#bonuses and p … Gain a [[4e Index (4e Other)#bonuses and penalties|bonus]] to [[4e Index (4e Other)#damage rolls|damage rolls]] against creatures of the [[4e Index (4e Other)#alignment|lawful good]] and [[4e Index (4e Other)#alignment|evil]] [[4e Index (4e Other)#alignment|alignments]].e Index (4e Other)#alignment|alignments]].)
- Vestigial Wings (4e Feat) + (Gain a [[4e Index (4e Other)#bonuses and Penalties|bonus]] to [[4e Index (4e Other)#athletics skill|jump]] [[4e Index (4e Other)#skill check|skill checks]] equal to +3 per [[4e Abyssal Heritor Feats|abyssal heritor]] feat that you posess.)
- Lessons of the First Ones (One) + (Gain a [[Feat (One)|feat]] that does not have prerequsites or level restrictions.)
- Float (3.5e Spell) + (Gain a [[Hover (3.5e Creature Ability)|hover]] speed (perfect) equal to your land speed.)
- Ring of Mental Transformation (3.5e Equipment) + (Gain a [[Spellstrained (3.5e Condition)|Spellstrained]] level to gain a spell slot or excess power points.)
- Retort (3.5e Spell) + (Gain a barrier which damages those who strike you in combat.)
- Preternatural Clarity (3.5e Utterance) + (Gain a benefit like ''[[SRD:Moment of Prescience|moment of prescience]]'', or turn it around and use it as a debuff!)
- Night Fangs (3.5e Feat) + (Gain a bite attack through your canines, like a vampire.)
- Jaw of the Beast (3.5e Maneuver) + (Gain a bite, or improve the bite you have. Scales with your ranks in Control Shape.)
- Epic Prowess-CE (3.5e Feat) + (Gain a bonus on attack and damage for all of your weapons.)
- Fierce Counterattack (3.5e Maneuver) + (Gain a bonus to AC against an attack, and then make a counterattack. ''Feral—'' Attack before you are even attacked.)
- Smiling Demon Style (3.5e Maneuver) + (Gain a bonus to Charisma checks and mind-affecting powers as long as you mean harm.)
- Burning Zeal (3.5e Feat) + (Gain a bonus to one opposed check and take ability burn after.)
- Lolth's Meat (4e Feat) + (Gain a bonuses when you kill a living creature with an [[4e Index (4e Other)#ability scores|intelligence]] score of 3 or more.)
- Saurling Spines (3.5e Feat) + (Gain a bouncing ranged attack)
- Chessmaster's Gambit (3.5e Feat) + (Gain a bunch of strange tactical moves based on the tactics of the infamous chessmaster.)
- Walk the Underpath (3.5e Maneuver) + (Gain a burrow speed and tremorsense out to 60 ft.)
- Stone Dragon (3.5e Martial Discipline)/All Maneuvers + (Roll down a mountain and become like a boulder.)
- Saurling Burrowing Claws (3.5e Feat) + (Gain a burrow speed, and claws that rend.)
- Earthwalk (5e Spell) + (Gain a burrowspeed and tremorsense<br /><br />)
- Eratosthenes' Sieve Defence (3.5e Maneuver) + (Gain a chance to resist spell or spell-like ability.)
- Half-Elf Emissary (3.5e Feat) + (Gain a constant ''[[SRD:Tongues|tongues]]'' effect, and daunt creatures in battle.)
- Heat Wave (3.5e Invocation) + (Gain a constant blur effect from waves of heat.)
- Murderous Determination (3.5e Feat) + (Gain a cumulative bonus to attack roll against a creature you keep missing.)
- Brand of the Dark Sigil (3.5e Spell) + (Gain a dark symbol that revives you from the dead endlessly, at the low cost of your sanity.)
- High Risk Dodging (3.5e Feat) + (Gain a dodge bonus, but risk extra damage if you fail.)
- SRD5:Pact of the Chain + (Gain a familiar)
- Black Nimbus Belt (3.5e Equipment) + (Gain a fly speed, but emit copious amounts of smoke.)
- Vivisectionist Stance (3.5e Maneuver) + (Gain a form of sneak attack which scales with initiator level.)
- Reap What Has Been Sown (3.5e Maneuver) + (Gain a free grapple attempt that does not provoke attacks of opportunity against those who try to close with you.)
- Saurling Presence (3.5e Feat) + (Gain a frightful presence, and improved senses.)
- Levitate (3.5e Feat) + (Gain a hover speed.)
- Cloaked in Blades (3.5e Maneuver) + (Gain a large bonus to AC depending on how many enemies are threatening you.)
- There Is Logic In What He Says (3.5e Skill Trick) + (Gain a large bonus to bluff, but the lie only lasts for a short time before they realize what's up.)
- Talent Dilettante (3.5e Feat) + (Gain a level 1 class ability.)
- Touch of Health (3.5e Feat) + (Gain a limited form of Lay on Hands.)
- Prehensile Tail (3.5e Equipment) + (Gain a long flexible tail which can manipulate objects.)
- Power of Luck (3.5e Feat) + (Gain a luck pool equal to your divine rank to spend on dice rolls, both yours and others.)
- SRD5:Pact of the Blade + (Gain a magic weapon)
- SRD:Magical Beast Companion + (Gain a magical beast companion.)
- Aldrenaline Burst (3.5e Maneuver) + (Gain a massive bonus on a [[Str]] or [[Dex]] ability check.)
- Dark Scholar's Insight (3.5e Spell) + (Gain a massive bonus to knowledge or dark insight at the cost of your sanity.)
- Ability Mastery (3.5e Feat) + (Gain a minor bonus to skills and ability checks for a chosen ability.)
- Shapechange (3.5e Feat) + (Gain a modified ''[[SRD:Shapechange|shapechange]]'' at will.)