Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Derro Common (5e) + (Derro are small humanoids that are vaguely Dwarf-like.)
- Derro Raider (5e) + (Derro who have been trained to acquire necessities via raids and robbery.)
- Derro Apprentice (5e) + (Derro who have just begun to control their magic.)
- Cloaked Glide (3.5e Feat) + (Descend safely with the aid of your cloak.)
- Drakenbred, Tsobaal (3.5e Race) + (Descendants of extraplanar Pyroclastic dragons, the Tsobaal are powerful creatures who respect physical prowess.)
- Genasi Race (5e) + (Descended from [[:Category:5e Genies|genie]]s.)
- SRD5:Half-Elf + (Descended from humans and elves)
- Pangali (3.5e Race) + (Descendents from primates, Pangali are animalistic creatures with ape-like complexion.)
- Aspect of the Sand Hunter (3.5e Soulmeld) + (Desert totemists learned in ancient times to imitate the skills of one of the most successful beasts of the desert: the sand hunter<sup>Sa</sup>.)
- Reform the Line (3.5e Maneuver) + (Designate a point within range, to which you and allies can then move as an immediate action.)
- Cain's Curse of Covetousness (3.5e Spell) + (Designate an object, which attracts creatures and causes them to fight over it.)
- Rapid Repair Utility Foam (3.5e Equipment) + (Designed as a stopgap repair for vehicles, fortifications, and other large and mostly solid objects, this quick-drying foam hardens into a rock-like scab that slowly flakes away over time)
- Blood Feast (3.5e Martial Discipline) + (Designed by those who survive on blood, the blood feast discipline learns how to weaponize their own blood and the blood of others by opening grievous wounds from which vitality can leak through.)
- FT28 Ship Killer (3.5e Equipment) + (Designed to break through most ships.)
- Barbarian, Tome (3.5e Class) + (Designed to let the Barbarian run into the middle of a horde of enemies and come out alive. Bonus damage dice and powerful abilities when raging.)
- Quasi-gestalt (3.5e Variant Rule) + (Designed to work with E6, E20, and other E-something systems, quasi-gestalt offers horizontal growth once you've hit your level cap.)
- Odious Personality (3.5e Flaw) + (Despite all the charisma in the world you cannot hide your disagreeable personality. You indulge yourself in terrible habits, impoliteness and narcissistic braggings.)
- Distant Hybrid (3.5e Trait) + (Despite being human you have a distant ancestor from another race, this cause you to be gifted in unusual ways.)
- Bundle of Terror (3.5e Feat) + (Despite being smaller than most people, you don't have a hard time intimidating those larger than you.)
- Yuan-ti (3.5e Race) + (Despite being the lowliest of their race, yuan-ti purebloods are still kickass snake-people.)
- Ruination of Malcanthet (3.5e Feat) + (Despite the poison in your soul, Malcanthet's supreme trickery and disguise hides it all.)
- Deceptive Strength (3.5e Trait) + (Despite your high strength you appear to be scrawny and unathletics.)
- Demise Unseen (3.5e Spell) + (Destroy a creature and transform it into a controlled ghoul.)
- Transmute Buildings to Toothpicks (3.5e Spell) + (Destroy a large number of buildings in a wide area by reducing them to splinters.)
- Diamond Breaker (3.5e Maneuver) + (Destroy force effects, and pierce through deflection and force bonuses.)
- Broken Window (3.5e Maneuver) + (Destroy something with great force, and expect its owner to be happy about it.)
- Hero's Edge (3.5e Martial Discipline)/All Maneuvers + (Destroy stuff in a single blow!)
- Zanzetsuken (3.5e Maneuver) + (Destroy stuff in a single blow!)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)