Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Dragonbone Ingester (5e Monster) + (Creatures that have grafted parts of [[Dragon (5e)|Dragon]]s into themselves.)
- Dragonflesh Grafter Common (5e) + (Creatures that have grafted parts of [[Dragon (5e)|Dragon]]s into themselves.)
- Dragonflesh Abomination (5e) + (Creatures that have grafted parts of [[Dragon (5e)|Dragon]]s into themselves and muatated into horrible abominations.)
- True Darkness (3.5e Spell) + (Creatures true darkness in area)
- Svi (3.5e Race) + (Creatures which came from the great void of the quasi-elemental plane of vacuum, these creatures claim to be outsiders native to that otherwise empty realm. However, the truth of what they are, or were, is lost to history.)
- Aath Joiner (3.5e Template) + (Creatures who have joined their minds with a slug-like creature known as an Aath)
- Voidwarped (3.5e Template) + (Creatures who have stumbled upon Nevervoid, and been affected by its total darkness.)
- Acid (3.5e Subtype) + (Creatures with the Acid subtype are infused with corrosive energies or materials, and often are composed of caustic slime, decaying matter, or corrosive vapors.)
- Natural Arthropod (3.5e Template) + (Creatures with the Natural Arthropod template are actual insects, arachnids, and so on, rather than biological constructs created by extradimensional horrors in the before times.)
- Improved Toss (3.5e Creature Ability) + (Creatures with this ability briefly grab and throw opponents away from them.)
- Low Gravity Frame (3.5e Creature Ability) + (Creatures with this ability may be able to move well in light gravity, but are impaired in heavier condition of gravity.)
- Bloody Mauling (3.5e Creature Ability) + (Creatures with this ability will cause foes to bleed alot when they attack)
- Choking Constrict (3.5e Creature Ability) + (Creatures with this can choke foes to death and not just crush them.)
- Incorporeal (3.5e Subtype) + (Creatures with this subtype are not completely there, often ghosty, spirit-like, or immaterial.)
- Plane of Life (3.5e Sourcebook)/The People + (Natives to the Plane of Positive Energy, these outsiders are made of positive energy.)
- Positive (3.5e Subtype) + (Creatures with this subtype contain positive energy, and can endure it as a result.)
- Congealing Consumption (3.5e Spell) + (Creatures within the area of effect become nauseated.)
- Amulet of Elemental Summons (3.5e Equipment) + (Creatures you summon are bathed in elemental energies, enhancing their attacks and abilities.)
- Augment Summoning (3.5e Feat) + (Creatures you summon are more potent than normal.)
- Criminal Syndicate (5e) + (Crime families, gangs, thieve/assassin guilds)
- Lucifer Bloody Morningstar (3.5e Feat) + (Crime-solving devil, it makes sense Don't overthink it.)
- Deadly Scourge (4e Feat) + (Critical hit with flail dazes target and deals ongoing damage, hits adjacent targets)
- Epiphany of Steel (3.5e Maneuver) + (Critical hits apply even to creatures normally immune, and critical damage multipliers are increased.)
- Critical Mind Rampage (3.5e Feat) + (Critical hits break the mind of your foes.)
- SRD:Death of Enemies + (Critical hits threaten save or die against one of your favored enemies.)
- Mule (5e24) + (Cross-breed equine beast of burden.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Insightful Strikers (3.5e Optimized Character Build) + (You hack people down with inherent awesomeness.)