Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Cephalic Cathedra (3.5e Equipment) + (An alien chair of illithid origin that grants one the ability to manipulate and sway the minds of others, but there is a catch...)
- Myrmidon (3.5e Race) + (An alien insectoid race, the myrmidon are escaping their sordid technological past and embracing the organic. But their presence on a planet may spell doom for it, were their past to catch up to them...)
- Lumichorion (3.5e Other) + (An alien substance both energy and matter, which is incredibly destructive to all things organic.)
- Profanity (3.5e Spell) + (An all-purpose Word of X spell, opposing the selected alignment.)
- Lycanthrope (3.5e Template) + (An all-purpose lycanthrope template that doesn't make us cry.)
- Goldspark Alloy (3.5e Equipment) + (An alloy of gold and iron this material, while still soft, is viable for weaponry. It is known to easily channel electricity and has gold's shiny luster.)
- Küberstaal (3.5e Equipment) + (An alloy of metals and rock born from the solidarity between forge and alchemy.)
- Spectral Silver (3.5e Equipment) + (An alloy of silver and ghostly ectoplasm, spectral silver is a partially incorporeal material.)
- Hell Hound (3.5e Race) + (An almost alien race which bears an equal appearance of both canine and feline, it is wise not to mistake a hell hound for an unintelligent creature or an even greater mistake: an easy kill.)
- Tomb Raider (3.5e Alternate Class Feature) + (An alternate class feature for the [[Thief … An alternate class feature for the [[Thief Acrobat (3.5e Class)|Thief Acrobat]] that make it into a more capable fighter and explorer, at the cost of her ability to deal precision damage. Combine well with the [[Grimoire Acrobat (3.5e Alternate Class Feature)|Grimoire Acrobat]].ternate Class Feature)|Grimoire Acrobat]].)
- Grimoire Rogue (3.5e Alternate Class Feature) + (An alternate rogue who's a bit more customizable and stands out compared to other rogues.)
- ECL 1 Reincarnation Table (3.5e Variant Rule) + (An alternate table for ''[[SRD:Reincarnate|reincarnate]]'', not that you were going to use that spell anyway.)
- Kami Ritualist (3.5e Alternate Class Feature) + (An alternate take on the ''Ward Spirituali … An alternate take on the ''Ward Spiritualist'', the Kami Ritualist does not call upon a phantom. Instead she uses her medium abilities to commune with nature spirits, which leads her to have a strong body and mind. The kami ritualists place a lot of importance on sacred objects and follow a strict martial regiment. This leads her to have a wide understanding of unarmed fighting styles and how to use the spirit of her implement.nd how to use the spirit of her implement.)
- Mourning's Aftermath (5e Campaign Setting) + (An alternate timeline for Eberron after the Day of Mourning.)
- Barbarian, Sublime (3.5e Prestige Class) + (An alternate way to use barbarians in your campaign (a prestige class that warblades can follow).)
- Acquire Class Ability (3.5e Feat) + (An alternative to gestalt.)
- Grimoire Tenken (3.5e Alternate Class Feature) + (An alternative to the tenken which focuses even more on speed and special techniques.)
- Battlehead (3.5e Monster) + (An ambush predator capable of making temporary [[SRD:About Planes#Dead Magic|dead-magic zones]]. Attacks with pincers and a sharp beak.)
- Battlehead, Warhead (3.5e Monster) + (An ambush predator capable of making temporary [[SRD:About Planes#Dead Magic|dead-magic zones]]. Attacks with pincers and a sharp beak.)
- Amulet of Eldritch Mastery, Least (3.5e Equipment) + (An amulet crafted by supernatural forces to increase the potential of a warlock.)
- Amulet of Eldritch Mastery, Lesser (3.5e Equipment) + (An amulet crafted by supernatural forces to increase the potential of a warlock.)
- Amulet of Eldritch Mastery, Greater (3.5e Equipment) + (An amulet crafted by supernatural forces to increase the potential of a warlock.)
- Amulet of Eldritch Mastery, Dark (3.5e Equipment) + (An amulet crafted by supernatural forces to increase the potential of a warlock.)
- Heart Pendant (3.5e Equipment) + (An amulet shaped like a heart. It grants extra hp, but once used it breaks.)
- Amulet of the Merciful Lord (3.5e Equipment) + (An amulet that heals additional damage with lay on hands.)
- Amulet of Corpses (3.5e Equipment) + (An amulet that make allow the wearer to always have 'a body' on hand.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)