Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Maverick Stone (3.5e NPC) + (A tall, rather mad looking man wearing a dusty cloak and matching boots.)
- Mercurial Warrior (3.5e Prestige Class) + (There are those in this world who have the ability to accelerate to virtually impossible speeds, and move with uncanny dexterity. These individuals are known as mercurial warriors, and are said to be able to outrun their own shadows from time to time.)
- Nahum Frost (3.5e NPC) + (A tall, unkempt, unshaven man wearing a torn and very beaten looking set of cloth armor.)
- Silverleaf Tea (3.5e Equipment) + (A tea brewed from silverleaves which helps combat disease. The leaves can also be used as a mild poison.)
- Bloodbiter (3.5e Equipment) + (A technically cursed blade that drinks the blood of opponents and users alike, if satiated it grants its user great power.)
- Rokushiki - Soru (3.5e Feat) + (A technique for avoiding incoming attacks moving so fast not even ones allies can see what happened.)
- Magnetic Grapple (3.5e Equipment) + (A technological oddity, it appears to be a heavy crossbow to which some manner of grapple and rope is attached.)
- Technomancer (3.5e Prestige Class) + (A technomancer uses magic to do tech stuff.)
- Bender of Water (3.5e Class) + (A telekinetic wielder of dihydrogen monoxide with power and versatility.)
- Pacification Field (3.5e Power) + (A telepathic field which renders all within passive.)
- Null Teleport Zone (3.5e Spell) + (A teleport variant with significantly less tactical utility.)
- Warp (3.5e Spell) + (A teleportation spell with a limited list of possible destinations (that can be added to) and an effect delay. Intended to replace teleport.)
- Greater Warp (3.5e Spell) + (A teleportation spell with a limited list of possible destinations (that can be added to), an effect delay, and unlimited range. Intended to replace ''greater teleport''.)
- Telescopic Shaft (3.5e Equipment) + (A telescopic shaft allow the wielder to extend or retract the shaft of her weapon as a move action.)
- Tempered (3.5e Equipment) + (A tempered weapon is granted additional resilience with greater hardness and additional hit points.)
- Underborn (3.5e Template) + (A template which can turn any creature into an underdark version of itself.)
- Toon (3.5e Race) + (A template-like race (akin to Dragonborn), toons are living animations come to life and somehow present within 3D space. They display strange and anomalous properties which often render them very durable.)
- Enervation (One) + (A tentacle of dark energy reaches out to touch an enemy doing [[SRD5:Necrotic|necrotic]] damage to the target and healing you.)
- Enervation (5e) + (A tentacle of dark energy reaches out to touch an enemy doing [[SRD5:Necrotic|necrotic]] damage to the target and healing you.<br /><br />)
- Terrakineticist (3.5e Prestige Class) + (A terrakineticist control earth and stone through psionic concentration.)
- Lifeburn (3.5e Disease) + (A terrible curse and disease, it causes creatures to burn eternally with a fire which only consumes flesh.)
- Helm of Wickedness (3.5e Equipment) + (A terrible helmet which allow it wearer to breath out a powerful breath weapon, summon a servant from below and communicate with a dark lord.)
- Death Reaving (3.5e Invocation) + (A terrible invocation allowing the warlock to cheat upon death itself; the pleasing aftereffect makes the warlock annoying to kill.)
- Ruinous Hiveplague (3.5e Disease) + (A terrible magical disease that is part curse, it eats away at the body with a nearly sentient malice. Most die from it, but some begin to hear its whispers and become something [[Hiveplague Savant (3.5e Prestige Class)|unwholesome]]...)
- Necrocarnum Dominion (3.5e Soulmeld) + (A terrible necrocarnum soulmeld which allow various degree of control over others.)
- Scream (3.5e Spell) + (A terrible scream escapes your lips, damaging all caught along its path.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)