Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Doppelbose (3.5e Race) + (A doppelbose is a inherently evil being created when a creatures messes around in the planes of mirror.)
- Shadow Theurgist (3.5e Prestige Class) + (A doubly for cleric/shadow magister combos.)
- Draculus (3.5e Template) + (A draculus is a form of vampire, some say they are a mutant breed while others claim they are a close cousin.)
- Warpbreath Shell (3.5e Equipment) + (A dragonbreath shell that deals magical damage.)
- Aged Drakescales Mantle (3.5e Equipment) + (A dragonhide cloak which grant protection against attacks and elements, it also grant other benefits to those with the [Dragonblood] subtype.)
- Reaper (3.5e Class) + (A dread knight, one who culls from the living and seals their souls for his own use.)
- Eternal Waking (3.5e Disease) + (A dreadful disease which causes insomnia, physical exhaustion, and finally a madness which lingers beyond the extent of the disease.)
- Dream Reality (3.5e Feat) + (A dreamtouched human can interact with the unreal.)
- Dreg Knight (3.5e Class) + (A dreg knight is a creature whose body is nothing but rot and infection, and who have bonded themself to the putridness in this world, allowing it to spread into their own bodies, and then into the rest of the world.)
- Cheongsam of Pure Essence (3.5e Equipment) + (A dress which grant additional essentia and increase essentia capacity.)
- Qípáo of the Assassin (3.5e Equipment) + (A dress which provide multiple benefits for rogues.)
- Crimson Buffalo (3.5e Equipment) + (A drink full of energy and wings.)
- Wildshaper (3.5e Class) + (A druid entirely focused on wildshaping rather than spellcasting.)
- Recycler (3.5e Class) + (A druid variant who acts as a "necromancer of the green", they return the dead to life through plants and fungus, using their reborn minions in place of transforming into other creatures.)
- Paleodruid (3.5e Alternate Class Feature) + (A druid which reveres ancient and extinct creatures, a primitive caster and archeologist. Often wears primitive looking garments or armor made out of fossils.)
- Wildshaper (3.5e Prestige Class) + (A druid who focuses on wild shaping beyond all else.)
- Pack Mother Druid (3.5e Alternate Class Feature) + (A druid who sees their calling as the role of the alpha wolf in a pack, instead of as a caretaker of the natural order.)
- Martial Mage (3.5e Prestige Class) + (A dual progressing class between spellcasting and martial maneuvers, designed for 7th to 20th level.)
- Publication:Quests from the Infinite Staircase + (All quests in the book)
- Dungeon Delver (3.5e Alternate Class Feature) + (A dungeon delver is a fighter who is an ex … A dungeon delver is a fighter who is an expert at delving in ancient ruins, killing what inside and take the treasures. They may or may not have any archaeological interest in the thing they steal, but it generally a good thing for them to know about ancient civilizations if they want to survive through a delving.if they want to survive through a delving.)
- Duplicating (3.5e Equipment) + (A duplicating weapon is just that, when wielded it can create a copy of itself)
- Thunderbronze (3.5e Equipment) + (A durable alloy of bronze, copper, iron, and the mysterious storm-ridden places in the elemental plane of air, this material vibrates strongly on impact.)
- Warp Circle (3.5e Spell) + (A duration based teleportation spell with a limited list of possible destinations (that can be added to), an effect delay, and unlimited range that can also be used as a trap. Intended to replace ''teleport circle''.)
- Confounding Dwarven Defender (3.5e Alternate Class Feature) + (A dwarven defender who uses spell-like abilities in order to not suck.)
- Vaul du Daith (3.5e Deity) + (A dying god of innovation, technology, and war. His powers were cannibalized by other deities, and he seeks revenge.)
- Jar of Fortune (3.5e Feat) + (A dying warrior strikes for the last time with its final breath.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)