Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Divine Trickster (3.5e Prestige Class) + (A divine trickster is a divine version of the [[Arcane Trickmaster (3.5e Prestige Class)|arcane trickmaster]], focusing more around the use of the [[SRD:Trickery Domain|trickery domain]] than legerdermain.)
- Guide Dog (3.5e Feat) + (A dog which helps you overcome your visual impairments)
- Stonecutter's Dojo (3.5e Location) + (A dojo which allow you to make your body and unarmed strike out of a material)
- Waste (3.5e Cleric Domain) + (A domain about bringing heat and desolation and turning arable land into wasteland.)
- Grave (3.5e Cleric Domain) + (A domain about the grave and creatures that come out of them.)
- Poison (3.5e Cleric Domain) + (A domain associated with poison, venom and toxins.)
- Celebration (3.5e Cleric Domain) + (A domain for all festivities in general.)
- Dog (3.5e Cleric Domain) + (A domain for cleric of Dog.)
- Sanguine (3.5e Cleric Domain) + (A domain for cleric that worship evil blood-entities, such as Gods of blood, demon lords and vampires.)
- Dragonslayer (3.5e Cleric Domain) + (A domain for clerics specialized in dragon-killing.)
- Wyrm (3.5e Cleric Domain) + (A domain for dragon-worshipping clerics, granting them the power of dragons and appease them.)
- Genocide (3.5e Cleric Domain) + (A domain for people who need to eliminate a race quickly and efficiently.)
- Fright (3.5e Cleric Domain) + (A domain for scary spooky clerics.)
- Vengeance (3.5e Cleric Domain) + (A domain for taking revenge.)
- Computer (3.5e Cleric Domain) + (A domain for technologically savvy worshipers.)
- Avarice (3.5e Cleric Domain) + (A domain for the greedy. Get more money, inspire greed, and protect your loot.)
- Opposition (3.5e Cleric Domain) + (A domain for the opposing forces in the world.)
- Shadow (3.5e Cleric Domain) + (A domain for the shadows.)
- Mirage (3.5e Cleric Domain) + (A domain for those specialized in spells that create images and false perceptions.)
- Lust (3.5e Cleric Domain) + (A domain for those who like to vamp their way out of problems.)
- Rain (3.5e Cleric Domain) + (A domain for those who love rain and bad weather.)
- Guardian (3.5e Cleric Domain) + (A domain for those who protect others.)
- Arcane (3.5e Cleric Domain) + (A domain for those who wishes and strives for the taste of arcane magic.)
- Herculean (3.5e Cleric Domain) + (A domain for those with some divine blood in them, making them incredibly strong.)
- Darkness (3.5e Cleric Domain) + (A domain for worshippers of darkness and shadows.)
- Blade (3.5e Cleric Domain) + (A domain of swords and axes.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)