Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Scyran'Thamith (3.5e Prestige Class) + (A Scyramorka who has not only overcome, but embraced, their flammability.)
- Shadowdancer, Tome (3.5e Prestige Class) + (A Shadowdancer variant that doesn't make us cry.)
- Uthgardt Shaman (NPC) (5e) + (A Shaman (spellcaster with a connection to the Spirit World) of a Uthgardt barbarian tribe. Spells vary by tribe.)
- Shifter Barbarian (3.5e Racial Substitution Levels) + (A Shifter Barbarian utilizes his mighty rage in order to forge a deeper connection to his lycanthropic heritage.)
- Skill Trickster Barbarian (3.5e Alternate Class Feature) + (A Skill Trickster Barbarian use her skill tricks to get ahead in and out of combat.)
- Slaymate (3.5e Template) + (A Slaymate is a young child who has died because a parent or guardian has neglected their basic needs.)
- Kaelik Sorcerer (3.5e Class) + (A Sorcerer balanced around the Wizard class.)
- Twilight Warlock (D20 Modern Class) + (A Sorcerer from the Night Watch Universe. Specializing in creating and charging magical items, the Twilight Warlock plays a supportive role in the battles for Moscow.)
- Twilight Magician (D20 Modern Class) + (A Sorcerer from the Night Watch Universe. An Effective, yet durable spellcaster.)
- Elementalist (5e Sorcerous Origin) + (A Sorcerer who can bend the four elements and eventually master them.)
- Soulbinder (3.5e Prestige Class) + (The soulbinder has learned to master the power of his very soul. He learns to bind his soul into his weapons, armor, and even his fellow adventurers to empower them with the awesome power of his very soul.)
- Rafael Moncrieff (3.5e NPC) + (A Soulbinder gone mad with power, he believes he can further the power of his soul if he steals the soul of others. He attacks with his sais in hopes to trap the PC's Soul.)
- Spellcasting Spellcarved Soldier (3.5e Alternate Class Feature) + (A Spellcarved Soldier that actually advances casting.)
- Spellthief (Tome) + (A Spellthief structured like a real character with a Blue Mage transformative theme.)
- Spirit Shaman (3.5e Class) + (A Spirit Shaman is meant for two things: charming spirits and punching people in the face with said spirits.)
- Star Shield (3.5e Equipment) + (A Star Shield is a heavy steel shield shaped like a star, it offer great defense and is excellent for shield bash but is harder to use.)
- Sublime Ranger (3.5e Alternate Class Feature) + (A Sublime Ranger trades her spellcasting for the ability to initiate maneuvers.)
- Solar (3.5e Cleric Domain) + (A Sun domain for those focused more on the "giant ball of glowing plasma" and "light" and less on the "undead hate this thing" and "fire".)
- Swashbuckler, Foxwarrior Variant (3.5e Class) + (A Swashbuckler class, designed to make it easy to directly convert from STDoc's variant.)
- Technoplush (3.5e Template) + (A Technoplush is an improved version of a … A Technoplush is an improved version of a [[Dawn Plushie (3.5e Race)|Dawn Plushie]], specialized in creating [[Publication:World_of_Warcraft:_The_Role_Playing_Game/Creating_Technological_Devices|Technological Devices]], and powered by electricity instead of fire.nd powered by electricity instead of fire.)
- Tempus Paragon (3.5e Racial Paragon Class) + (A Tempus paragon is to a Tempus as a saint … A Tempus paragon is to a Tempus as a saint is to the average man. They rise up amongst their people as saviors, leading them through the wastes, to food, to new worlds. Tempus paragons are true bastions of unending patience and limitless wisdom in this world.tience and limitless wisdom in this world.)
- Thaumaturgist (3.5e Class) + (A Thaumaturge is a spellcaster that focuse … A Thaumaturge is a spellcaster that focuses on preparing and learning several spells in advance. He or she also prepares a base with several artifices of strange nature. This base relies heavily on out of combat preparation that comes from the player in-game. Freedom to change your abilities outside of class features comes at the cost of never gaining combat abilities in a vanilla sense.ining combat abilities in a vanilla sense.)
- Heracles Bracer (3.5e Equipment) + (A Tome magic item that jacks out its wearer, letting them lift and wrestle like they were a size category larger.)
- Skill-Monkey, ToP (3.5e Class) + (A Tome of Prowess factotum and expert.)
- Giantkin (3.5e Race) + (A Tome-Style race for level-appropriate Giants at all levels.)
- Undefeated (3.5e Prestige Class) + (A Undefeated is a badass warrior.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)