Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Witching Bard (3.5e Alternate Class Feature) + (A Bard ACF which trade bardic knowledge as … A Bard ACF which trade bardic knowledge as well as most of the base's bard song to be able to hex and curse targets. The Witching Bard gain a new spell list and access to wicked new bardic musics, however it completely lose the ability to 'buff' her allies with her performance.to 'buff' her allies with her performance.)
- Legend Knight (3.5e Prestige Class) + (A Bard/Paladin prestige class who makes their own destiny instead of writing about someone else's. Focuses on support magic, such as healing and buffing allies.)
- Beeforged (3.5e Template) + (A Beeforged is a Warforged filled with bees. ...Yeah. That's it.)
- Revised Belt of Ogre Strength (3.5e Equipment) + (A Belt of Ogre Strength grant the user the strength of an ogre.)
- Enigmatic Biomancer (3.5e Class) + (A Biomancer controls magic that affects living cells.)
- Eye of Ysfir (3.5e Equipment) + (A Black Eye which come from an unknown alien creature, if grafted to a creature it grant massive amounts of insight and power.)
- Black Lion Lead (4e Paragon Path) + (A Black Lion Lead is a Striker balanced be … A Black Lion Lead is a Striker balanced between melee and ranged attacks. They represent an elite group of operatives within the Black Lions. They maintain their specializations of: physical combat, cohesive politics, social grace, and civil administration.s, social grace, and civil administration.)
- Blade Dancer (3.5e Alternate Class Feature) + (A Blade Dancer is a hybrid initiator and spellcasting with access to the Dancing Goddess discipline.)
- Bowmerang (3.5e Equipment) + (A Boomerang which can turn into a powerful bow on command.)
- Orq Least Assassin (3.5e NPC) + (A CR 2 assassin orq which usually work with lesser orq assassins as minions.)
- Orq Least Gate Knight (3.5e NPC) + (A CR 3 gate knight orq which act as shock troopers.)
- Lizardfolk Least Ranger (3.5e NPC) + (A CR 3 ranger lizardfolk who hunts down humanoid races.)
- Orq Lesser Assassin (3.5e NPC) + (A CR 4 assassin orq which is usually sent to close a contract... permanently.)
- Captchalogue Card (3.5e Equipment) + (A device capable of storing, but not necessarily retrieving, an item weightlessly.)
- Magic Girl (3.5e Class) + (A Cha-based class that can transform into a powerful battler.)
- Chaos Engineer (3.5e Prestige Class) + (A Chaos Engineer blow shit up with bombs.)
- Twin Dragon Cheongsam (3.5e Equipment) + (A Cheongsam which can be used to summon two deadly dragon heads.)
- SRD5:Chimera + (A Chimera is a fusion of a [[Dragon (5e)|dragon]], [[SRD5:Goat|goat]], and [[SRD5:Lion|lion]].)
- Collector of Legendary Blades (3.5e Prestige Class) + (A Collector of Legendary Blades seek legendary weapons and other items to add to his or her collection.)
- Combat Magician (D20 Modern Class) + (A Combat Sorcerer from the Night Watch Universe. More combat-inclined than their cousins, the Twilight Magicians. A Combat Magician is a welcome addition to any Night Watch Campaign.)
- Combat Thief (3.5e Feat) + (A Combat-style feat based on the Pathfinder Steal maneuver. You are an expert at stealing things in the middle of combat, plundering your foes before their very eyes.)
- Craft Artifice (3.5e Skill) + (A Craft skill for crafting minor magic items without needing to spend a half-dozen feats.)
- Crimson Radiance (3.5e Equipment) + (A Crimson Radiance weapon feed on the lifeforce of the creature it strike to reinvigorate the user.)
- Cunning Barbarian (3.5e Alternate Class Feature) + (A Cunning Barbarian is slightly less sturdy and well armored than the typical barbarian. However they use their cunning to evade attacks while fighting dirty.)
- Bane Guard (4e Class) + (A Dark Warrior who controls ground with reach weapons. Especially suited for small characters.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)