Changes

Jump to: navigation, search

User:Karuma/Sandbox

39 bytes added, 18:00, 10 September 2010
My Skill Feats
|skill0=Knowledge (Warfare) is always a class skill for you. Gain proficiency in all Martial weapons. If you already had proficiency in all Martial weapons, choose Piercing, Slashing, or Bludgeoning. You now count as proficient in all Exotic weapons of chosen type.
|skill4=Add 1/4 your ranks in Knowledge (Warfare) as an Insight Bonus to your attack rolls. This addition counts for determining Edge and meeting prerequisites of feats, including new tiers of [Combat] feats, and classes but does not grant iterative attacks.
|skill9=Gain Dodge Bonus to AC equal to the greater of +2 or the difference between your attacker's and your own BAB. Read as Attacker's BAB minus Your BAB.
|skill14=Compensate for Weakness - Add to your weakest Saving Throw your Strength mod if Fort, Intelligence mod if Reflexes, or Charisma Mod if Will. If two Saves tie for lowest apply this to both. If none of your Base Saves is the weakest, add half of the extra mod to each one.
|skill19=Choose any one tier of any [Combat] feat, even tiers you do not qualify for, and gain only that part of the feat. You may change the selected feat and tier once a week.
}}</onlyinclude>
0
edits

Navigation menu