0
edits
Changes
Dark Casting nerf
|-
| 4th || +3 || +1 || +4 || +4
| class="left" | [[#Dark Casting|Dark Casting +21]]
| +2
| class="left" |
|-
| 8th || +6/1 || +2 || +6 || +6
| class="left" | [[#Dark Casting|Dark Casting +42]]
| +4
| class="left" |
| 15th|| class="left" | [[#Invocations|+1 Invocation CL]]
|-
| 16th|| class="left" | Bonus Feat, [[#Deflection Bonus|Deflection +6]], [[#Dark Casting|Dark Casting +53]], [[#Invocations|+1 Invocation CL]]
|-
| 17th|| class="left" | [[#Invocations|+1 Invocation CL]]
'''''{{Anchor|Shadow Clone}}'' ([[Sp]]):''' As a move action, you may create one clone of yourself in an adjacent location. It lasts for one round. If you or the clone is attacked, roll a d%. On a 51% or above, the attack hit the clone.
'''{{Anchor|Dark Casting}} ([[Su]]):''' At fourth level, when you cast an invocation in darkness, the DC to overcome any special effect is increased by 21. This increases to 4 2 at eight level. At epic levels, the DC increases by an extra point +1 every eight levels starting at sixteenth level.
'''''{{Anchor|Jump Into Shadows}}'' ([[Sp]]):''' As invisibility, but after each attack option, you have a 50% chance of staying invisible.