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SRD:Dwarven Defender

8,448 bytes added, 02:36, 23 April 2009
Changes references from (Endhaven) to (Endhaven Supplmenet)
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==DWARVEN DEFENDER==

'''[[SRD:Hit Dice|Hit Die]]:''' d12.

===Requirements===

To qualify to become a defender, a character must fulfill all the following criteria.

* '''Race:''' [[SRD:Dwarves (Race)|Dwarf]].

* '''Alignment:''' Any [[SRD:Alignment|lawful]].

* '''[[SRD:Base Attack Bonus|Base Attack Bonus]]:''' +7.

* '''[[SRD:Feats|Feats]]:''' [[SRD:Dodge|Dodge]], [[SRD:Endurance|Endurance]], [[SRD:Toughness|Toughness]].

===Class Skills===

The defender’s [[SRD:Class|class]] skills (and the [[SRD:Key Ability|key ability]] for each skill) are [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Listen Skill|Listen]] ([[SRD:Wisdom|Wis]]), [[SRD:Sense Motive Skill|Sense Motive]] ([[SRD:Wisdom|Wis]]), and [[SRD:Spot Skill|Spot]] ([[SRD:Wisdom|Wis]]).

'''Skill Points at Each Level:''' 2 + [[SRD:Intelligence|Int]] modifier.

{| class="d20"
|-
|+'''Table: The Dwarven Defender'''
|-
! !!Base<BR>Attack<BR>Bonus!!Fort<BR>Save!!Ref<BR>Save!![[SRD:Saving Throw|Will]]<BR>Save!![[SRD:AC|AC]] Bonus!!Special
|-
|1st||+1||+2||+0||+2||+1|| align="left" | Defensive stance 1/day
|- class="even"
|2nd||+2||+3||+0||+3||+1|| align="left" | Uncanny dodge
|-
|3rd||+3||+3||+1||+3||+1|| align="left" | Defensive stance 2/day
|- class="even"
|4th||+4||+4||+1||+4||+2|| align="left" | Trap sense +1
|-
|5th||+5||+4||+1||+4||+2|| align="left" | Defensive stance 3/day
|- class="even"
|6th||+6||+5||+2||+5||+2|| align="left" | Damage reduction 3/—, improved uncanny dodge
|-
|7th||+7||+5||+2||+5||+3|| align="left" | Defensive stance 4/day
|- class="even"
|8th||+8||+6||+2||+6||+3|| align="left" | Mobile defense, trap sense +2
|-
|9th||+9||+6||+3||+6||+3|| align="left" | Defensive stance 5/day
|- class="even"
|10th||+10||+7||+3||+7||+4|| align="left" | Damage reduction 6/—
|-
|}

===Class Features===

All of the following are [[SRD:Class|Class]] Features of the dwarven defender [[SRD:Prestige Class|prestige class]].

'''[[SRD:AC|AC]] Bonus ([[SRD:Ex|Ex]]):''' The dwarven defender receives a dodge bonus to [[SRD:Armor Class|Armor Class]] that starts at +1 and improves as the defender gains levels, until it reaches +4 at 10th level.

'''Weapon and Armor Proficiency:''' A dwarven defender is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial]] weapons, all types of armor, and shields.

'''Defensive Stance:''' When he adopts a defensive stance, a defender gains phenomenal strength and durability, but he cannot move from the spot he is defending. He gains +2 to [[SRD:Strength|Strength]], +4 to [[SRD:Constitution|Constitution]], a +2 resistance bonus on all saves, and a +4 dodge bonus to [[SRD:AC|AC]]. The increase in [[SRD:Constitution|Constitution]] increases the defender’s [[SRD:Hit Points|hit points]] by 2 points per level, but these [[SRD:Hit Points|hit points]] go away at the end of the defensive stance when the [[SRD:Constitution|Constitution]] score drops back 4 points. These extra [[SRD:Hit Points|hit points]] are not lost first the way temporary [[SRD:Hit Points|hit points]] are. While in a defensive stance, a defender cannot use skills or abilities that would require him to shift his position. A defensive stance lasts for a number of rounds equal to 3 + the character’s (newly improved) [[SRD:Constitution|Constitution]] modifier. A defender may end his defensive stance voluntarily prior to this limit. At the end of the defensive stance, the defender is winded and takes a –2 penalty to [[SRD:Strength|Strength]] for the duration of that encounter. A defender can only use his defensive stance a certain number of times per day as determined by his level (see Table: The Dwarven Defender). Using the defensive stance takes no time itself, but a defender can only do so during his action.

'''Uncanny Dodge ([[SRD:Ex|Ex]]):''' Starting at 2nd level, a dwarven defender retains his [[SRD:Dexterity|Dexterity]] bonus to [[SRD:AC|AC]] (if any) regardless of being caught [[SRD:Flat-Footed|flat-footed]] or struck by an [[SRD:Invisible|invisible]] attacker. (He still loses any [[SRD:Dexterity|Dexterity]] bonus to [[SRD:AC|AC]] if immobilized.)

If a character gains uncanny dodge from a second [[SRD:Class|class]], the character automatically gains improved uncanny dodge (see below).

'''Trap Sense ([[SRD:Ex|Ex]]):''' At 4th level, a dwarven defender gains a +1 bonus on [[SRD:Saving Throw|Reflex]] saves made to avoid traps and a +1 dodge bonus to [[SRD:AC|AC]] against attacks by traps. At 8th level, these bonuses rise to +2. These bonuses stack with trap sense bonuses gained from other [[SRD:Classes|classes]].

'''Damage Reduction ([[SRD:Ex|Ex]]):''' At 6th level, a dwarven defender gains damage reduction. Subtract 3 points from the damage the dwarven defender takes each time he is dealt damage. At 10th level, this damage reduction rises to 6/–. Damage reduction can reduce damage to 0 but not below 0.

'''Improved Uncanny Dodge ([[SRD:Ex|Ex]]):''' At 6th level, a dwarven defender can no longer be flanked. This defense denies [[SRD:Rogue|rogue]]s the ability to use flank attacks to sneak attack the dwarven defender.

The exception to this defense is that a [[SRD:Rogue|rogue]] at least four levels higher than the dwarven defender can flank him (and thus sneak attack him).

If a character gains uncanny dodge (see above) from a second [[SRD:Class|class]] the character automatically gains improved uncanny dodge, and the levels from those [[SRD:Classes|classes]] stack to determine the minimum [[SRD:Rogue|rogue]] level required to flank the character.

'''Mobile Defense ([[SRD:Ex|Ex]]):''' At 8th level, a dwarven defender can adjust his position while maintaining a defensive stance. While in a defensive stance, he can take one [[SRD:5-Foot Step|5-foot step]] each [[SRD:Round|round]] without losing the benefit of the stance.

==EPIC DWARVEN DEFENDER==

'''[[SRD:Hit Dice|Hit Die]]:''' d12.

'''Skill Points at Each Additional Level:''' 2 + [[SRD:Intelligence|Int]] modifier.

'''Defensive Stance:''' The epic dwarven defender gains one additional defensive stance per day every two levels above 9th.

'''Defensive Awareness:''' The dwarven defender’s defensive awareness bonus on saves against traps doesn’t increase after 10th level.

'''[[SRD:Damage Reduction|Damage Reduction]]:''' The epic dwarven defender’s [[SRD:Damage Reduction|Damage Reduction]] increases by 3 points every four levels above 10th.

'''Trap Sense ([[SRD:Ex|Ex]]):''' The epic dwarven defender’s bonus increases by +1 every four levels higher than 8th.

'''Bonus [[SRD:Feats (Creature Statistic)|Feats:]]''' The epic dwarven defender gains a bonus [[SRD:Feats|feat]] (selected from the list of epic dwarven defender [[SRD:Feats|feats]]) everyfive levels after 10th.

''Epic Dwarven Defender Bonus [[SRD:Feats|Feat]] List:'' [[SRD:Armor Skin|Armor Skin]], [[SRD:Bulwark of Defense|Bulwark of Defense]], [[SRD:Damage Reduction|Damage Reduction]], [[SRD:Devastating Critical|Devastating Critical]], [[SRD:Energy Resistance (Feat)|Energy Resistance]], [[SRD:Epic Endurance|Epic Endurance]], [[SRD:Epic Prowess|Epic Prowess]], [[SRD:Epic Toughness|Epic Toughness]], [[SRD:Epic Weapon Focus|Epic Weapon Focus]], [[SRD:Fast Healing|Fast Healing]], [[SRD:Improved Combat Reflexes|Improved Combat Reflexes]], [[SRD:Improved Darkvision|Improved Darkvision]], [[SRD:Instant Reload|Instant Reload]], [[SRD:Mobile Defense|Mobile Defense]], [[SRD:Overwhelming Critical|Overwhelming Critical]], [[SRD:Perfect Health|Perfect Health]], [[SRD:Spellcasting Harrier|Spellcasting Harrier]].

'''Table: The Epic Dwarven Defender'''

{| class="d20"
|-
! Level !! align="left" | Special
|-
| 11th || align="left" | Defensive stance 6/day
|- class="even"
| 12th || align="left" | Trap Sense +3
|-
| 13th || align="left" | Defensive stance 7/day
|- class="even"
| 14th || align="left" | [[SRD:Damage Reduction|Damage Reduction]] 9/—
|-
| 15th || align="left" | Bonus [[SRD:Feats|feat]], defensive stance 8/day
|- class="even"
| 16th || align="left" | Trap Sense +4
|-
| 17th || align="left" | Defensive stance 9/day
|- class="even"
| 18th || align="left" | [[SRD:Damage Reduction|Damage Reduction]] 12/—
|-
| 19th || align="left" | Defensive stance 10/day
|- class="even"
| 20th || align="left" | Bonus [[SRD:Feats|feat]], Trap Sense +5
|}

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[[Category:Prestige Class|{{BASEPAGENAME}}]]
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