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ED Pistol (3.5e Equipment)

407 bytes added, 03:42, 7 May 2010
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The ED Pistol is a simple one-shot handgun with significent damage potential. It is an "exploding dice " weapon. Whenever you roll maximum on your damage die roll (for example an 8 on a 1d8) , you may roll another damage die. Continue rolling additional damage dice each time you roll the highest result. Dice Damage dice lower than 1d4 points of damage do not gain the exploding dice benefit.
While ED Pistols offer the chance for greater damage, they also suffer in event a chance of a mishap. If When you roll a natural oneon an attack roll with an ED Pistol, roll a d20 and consult below:
'''{| class="zebra d20"|-|+ Table: ED Pistol Mishaps|- style="white-space: nowrap;"! style="text-align: left;" | d20 Result || Outcome|- | 1| style="text-align:''' left;" | Your weapon explodes, dealing its weapon damage to its user, and being reduced reducing it to 1 hp, HP as well as becoming broken and jammed. You are dealt its base weapon damage. It must be repaired before using it is againusable.|- | 2-5 | style="text-align: left;" | Your weapon jams. A successful [[SRD:Disable Device Skill|Disable Device]] or [[SRD:Craft Skill|Craft]] Firearms check, DC 20, will repair it. Doing this takes a [[SRD:Full-Round Actions|full-round action]].|- | 6-20 | style="text-align: left;" | You simply miss.|}
'''Result 2-5:''' Your weapon jams. A successful Disable Device or Craft Firearms check, DC 20, will repair it. Doing this takes a full-round action. '''Result 6-20:''' You simply miss. Loading an ED pistol is a [[SRD:Move Actions|move action ]] that provokes [[SRD:Attack of Opportunity|attacks of opportunity]].
You can shoot, but not load, an ED pistol with one hand at no penalty. You can shoot an ED pistol with each hand, but you take a penalty on attack rolls as if attacking with two light weapons.

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