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Created page with '{{Author |author_name=Johnnya4344 |date_created=4/26/2010 |status=done |editing=Spelling and grammar only |balance=<!-- One of Monk, Fighter, Rogue, or Wizard (closest approximat…'
{{Author
|author_name=Johnnya4344
|date_created=4/26/2010
|status=done
|editing=Spelling and grammar only
|balance=<!-- One of Monk, Fighter, Rogue, or Wizard (closest approximation) -->
}}
<div class="blank">
{{#set:Summary=Simple soldiers that use crossbows. Meant to be fought in small groups.
|Length=5
|Base Attack Bonus Progression=Good
|Fortitude Save Progression=Poor
|Reflex Save Progression=Good
|Will Save Progression=Poor
|Class Ability=Other
|Class Ability Progression=Other
}}
{{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}
</div>
== Sharpshooter ==
Sharpshooters aren't playable as PCs. They lack the depth and tactical versatility to be an interesting character and they are not powerful enough to pull their weight in any real adventuring setup. They have a CR equal to half their sharpshooter level and don't get multiclassed with real classes at all. In order to keep this from being potentially unbalanced, sharpshooters should show up in small groups. So while a 4th level sharpshooter is nominally a CR 2 opponent, he's not really a good challenge for a 2nd level party. But 2 of them are an appropriate challenge for a 4th level party. And that's really what the sharpshooter is for – showing up in groups and getting smacked around anyway. This class is loosely based on the [[Warrior (3.5e NPC Class)|Warrior NPC class]].
{| class="zebra d20"
|+
<div>{{Anchor|Table: The Sharpshooter}}</div>
Hit Die: d6
|-
! rowspan="2" | Level
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
! rowspan="2" | Special
|-
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|-
|1st||class="left" | +1 || +0 || +2 || +0
| class="left" | [[#Replaceable|Replaceable]]
|-
|2nd||class="left" | +2 || +0 || +3 || +0
| class="left" | [[#Precision|Precision]]
|-
|3rd||class="left" | +3 || +1 || +3 || +1
| class="left" | [[#Hidden|Hidden]]
|-
|4th||class="left" | +4 || +1 || +4 || +1
| class="left" | [[#Rank|Rank]]
|-
|5th||class="left" | +5|| +1 || +4 || +1
| class="left" | [[#Unshakable Morale|Unshakable Morale]]
|-
|- class="noalt"
| colspan="42" class="skill" |
'''Class Skills ([[Skill Points::4]] + [[SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/>
{{Property Link|Skill|SRD:Balance Skill|Balance}} ([[SRD:Dexterity|Dex]]),
{{Property Link|Skill|SRD:Climb Skill|Climb}} ([[SRD:Strength|Str]]),
{{Property Link|Skill|SRD:Diplomacy Skill|Diplomacy}} ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Heal Skill|Heal}} ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Hide Skill|Hide}} ([[SRD:Dexterity|Dex]]),
{{Property Link|Skill|SRD:Jump Skill|Jump}} ([[SRD:Strength|Str]]),
{{Property Link|Skill|SRD:Listen Skill|Listen}} ([[SRD:Wisdom|Wis]])
{{Property Link|Skill|SRD:Move Silently Skill|Move Silently}} ([[SRD:Dexterity|Dex]]),
{{Property Link|Skill|SRD:Search Skill|Search}} ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Sense Motive Skill|Sense Motive}} ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Spot Skill|Spot}} ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Swim Skill|Swim}} ([[SRD:Strength|Str]]),
{{Property Link|Skill|SRD:Use Rope Skill|Use Rope}} ([[SRD:Dexterity|Dex]]).
|}
===Class Features===
All of the following are class features of the Sharpshooter:
'''Weapon and Armor Proficiency:''' Proficient with leather armor, heavy crossbow, and shortsword. Choosing equipment suddenly became a whole lot easier, now didn't it?
'''{{Anchor|Replaceable}}:''' Instead of worrying about the feats that a sharpshooter has, simply give them +1 to-hit and damage for each feat they would be eligible for. This only applies to crossbow attacks.
'''{{Anchor|Precision}}:''' Add 1d6 to all crossbow damage a sharpshooter does. They have good aim.
'''{{Anchor|Hidden}}:''' The sharpshooter adds his class level as a bonus to all hide checks. Guerrilla warfare anyone?
'''{{Anchor|Rank}}:''' 4th level Warriors are qualified to lead troops, and have a Command Rating equivalent to being a Sergeant.
'''{{Anchor|Unshakable Morale}}:''' 5th level Warriors never have to make Morale checks and receive a +2 bonus on saves vs. Fear.
<noinclude>===Trading Out Sharpshooter Levels===</noinclude><includeonly>====Trading Out Warrior Levels====</includeonly>
Sharpshooters levels aren't capable of doing anything good. If for some reason a sharpshooter became a named character, he becomes a member of a real character class. That is, simply trade levels of sharpshooter for levels in a real class that has a full BAB progression and ranged weapon focus.<noinclude>
----
{{3.5e NPC Classes Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Class]]
[[Category:NPC Class]]
|author_name=Johnnya4344
|date_created=4/26/2010
|status=done
|editing=Spelling and grammar only
|balance=<!-- One of Monk, Fighter, Rogue, or Wizard (closest approximation) -->
}}
<div class="blank">
{{#set:Summary=Simple soldiers that use crossbows. Meant to be fought in small groups.
|Length=5
|Base Attack Bonus Progression=Good
|Fortitude Save Progression=Poor
|Reflex Save Progression=Good
|Will Save Progression=Poor
|Class Ability=Other
|Class Ability Progression=Other
}}
{{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}
</div>
== Sharpshooter ==
Sharpshooters aren't playable as PCs. They lack the depth and tactical versatility to be an interesting character and they are not powerful enough to pull their weight in any real adventuring setup. They have a CR equal to half their sharpshooter level and don't get multiclassed with real classes at all. In order to keep this from being potentially unbalanced, sharpshooters should show up in small groups. So while a 4th level sharpshooter is nominally a CR 2 opponent, he's not really a good challenge for a 2nd level party. But 2 of them are an appropriate challenge for a 4th level party. And that's really what the sharpshooter is for – showing up in groups and getting smacked around anyway. This class is loosely based on the [[Warrior (3.5e NPC Class)|Warrior NPC class]].
{| class="zebra d20"
|+
<div>{{Anchor|Table: The Sharpshooter}}</div>
Hit Die: d6
|-
! rowspan="2" | Level
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
! rowspan="2" | Special
|-
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|-
|1st||class="left" | +1 || +0 || +2 || +0
| class="left" | [[#Replaceable|Replaceable]]
|-
|2nd||class="left" | +2 || +0 || +3 || +0
| class="left" | [[#Precision|Precision]]
|-
|3rd||class="left" | +3 || +1 || +3 || +1
| class="left" | [[#Hidden|Hidden]]
|-
|4th||class="left" | +4 || +1 || +4 || +1
| class="left" | [[#Rank|Rank]]
|-
|5th||class="left" | +5|| +1 || +4 || +1
| class="left" | [[#Unshakable Morale|Unshakable Morale]]
|-
|- class="noalt"
| colspan="42" class="skill" |
'''Class Skills ([[Skill Points::4]] + [[SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/>
{{Property Link|Skill|SRD:Balance Skill|Balance}} ([[SRD:Dexterity|Dex]]),
{{Property Link|Skill|SRD:Climb Skill|Climb}} ([[SRD:Strength|Str]]),
{{Property Link|Skill|SRD:Diplomacy Skill|Diplomacy}} ([[SRD:Charisma|Cha]]),
{{Property Link|Skill|SRD:Heal Skill|Heal}} ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Hide Skill|Hide}} ([[SRD:Dexterity|Dex]]),
{{Property Link|Skill|SRD:Jump Skill|Jump}} ([[SRD:Strength|Str]]),
{{Property Link|Skill|SRD:Listen Skill|Listen}} ([[SRD:Wisdom|Wis]])
{{Property Link|Skill|SRD:Move Silently Skill|Move Silently}} ([[SRD:Dexterity|Dex]]),
{{Property Link|Skill|SRD:Search Skill|Search}} ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Sense Motive Skill|Sense Motive}} ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Spot Skill|Spot}} ([[SRD:Wisdom|Wis]]),
{{Property Link|Skill|SRD:Swim Skill|Swim}} ([[SRD:Strength|Str]]),
{{Property Link|Skill|SRD:Use Rope Skill|Use Rope}} ([[SRD:Dexterity|Dex]]).
|}
===Class Features===
All of the following are class features of the Sharpshooter:
'''Weapon and Armor Proficiency:''' Proficient with leather armor, heavy crossbow, and shortsword. Choosing equipment suddenly became a whole lot easier, now didn't it?
'''{{Anchor|Replaceable}}:''' Instead of worrying about the feats that a sharpshooter has, simply give them +1 to-hit and damage for each feat they would be eligible for. This only applies to crossbow attacks.
'''{{Anchor|Precision}}:''' Add 1d6 to all crossbow damage a sharpshooter does. They have good aim.
'''{{Anchor|Hidden}}:''' The sharpshooter adds his class level as a bonus to all hide checks. Guerrilla warfare anyone?
'''{{Anchor|Rank}}:''' 4th level Warriors are qualified to lead troops, and have a Command Rating equivalent to being a Sergeant.
'''{{Anchor|Unshakable Morale}}:''' 5th level Warriors never have to make Morale checks and receive a +2 bonus on saves vs. Fear.
<noinclude>===Trading Out Sharpshooter Levels===</noinclude><includeonly>====Trading Out Warrior Levels====</includeonly>
Sharpshooters levels aren't capable of doing anything good. If for some reason a sharpshooter became a named character, he becomes a member of a real character class. That is, simply trade levels of sharpshooter for levels in a real class that has a full BAB progression and ranged weapon focus.<noinclude>
----
{{3.5e NPC Classes Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Class]]
[[Category:NPC Class]]