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→Special Qualities
==== Special Qualities ====
'''Corruption Points:''' Arcane-corrupted creatures have the flesh of abominations embedded deep within their bodies, giving them the ability to activate various functions that most abominations have. Activating various abilities adds Corruption Points to the base creature's pool; if there are more Corruption Points in the creature's pool at the beginning of their turn than 3 10 + half the base creature's HD + [[Constitution]] modifier, the creature must make a [[Will]] save (DC 5 + 2 for every point over the threshold) or become a full-on abomination. If the base creature turns into an abomination, they immediately gain a permanent +10 to all ability scores, change alignment to Chaotic Evil and become an NPC under the DM's control; nothing, not even the Wish or Miracle spells, can change the character back to a PC.
An arcane-corrupted creature may attempt to quell the abomination lurking deep within themselves as a full-round action, which removes one Corruption Point, and another one for every three HD they have past the first (two at 4th level, three at 7th level, and so on). During a round in which they attempt to quell the beast, they may not activate any abilities that this template grants.