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→{{Anchor|Repulsor Shield}}
An active shield with 1 or more [[SRD:Hit Points|hit points]] grants immunity to [[SRD:Critical Hits|critical hits]] to any creature it protects.
=== {{Anchor|Repulsor Shield}} / Kinetic Barrier ===
Repulsor shields are shields that only stop high-speed physical projectiles. The stopping power of a repulsor is dependent on the speed of the object hitting it, providing a degree of deflection correspondent to the momentum of the object. The result is a shield that stops fast moving objects like weaponsfire but has no effects on slow moving objects, allowing the creature to interact with its environment without deflecting it.