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edits
Changes
Gave up on parrying spells; Throw rocks at arrows instead.
|summary=You hide behind your weapons, books, and anything else you can pick up
|bab0=If you don't use an item in your hands during your turn, it provides you with a +2 shield bonus to AC until the beginning of your next turn.
|bab1=When you would be hit by a melee attack that isn't a touch attack, you may make a melee attack roll with an item in one of your hands, using up one of your Attacks of Opportunity for the round. If you beat their attack roll, the attack hits and damages that item. Any damage beyond the amount necessary to destroy the item is dealt to you. If you fail, the attack automatically hits you.|bab6=As above, but replace "When you would be hit by a melee attack that isn't a touch attack" with "When you would be hit by a ranged attack that isn't a ranged touch attack".
|bab11=You gain a number of additional Attacks of Opportunity equal to your Wisdom modifier. These Attacks of Opportunity cannot be used to deal damage.
|bab16=When you would make As an Immediate action, when a ranged projectile that doesn't use a saving throw because ranged touch attack passes within throwing range of you were hit by a spell, you may make a melee ranged attack roll with an item in one of your hands instead of a saving to throw, using up one of your Attacks of Opportunity for the roundthat item. If you succeedbeat their attack roll, the spell does not affect youattack hits and damages that item. Any damage beyond the amount necessary to destroy the item may still be dealt to the target if it hits. If you fail, you don't get to make a saving throw. You cannot use this ability with an item that already would be hit with that spellthe projectile is unaffected.
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'''Note:''' Each time you use Parry Everything, you get a cumulative -3 penalty to any melee attack rolls you make with Parry Everything that lasts until the end of your next turn.'''Blocking spells:''' When You also drop whatever item you block a touch or ranged touch spell's attack roll or any spell's saving throw with Parry Everything, the item takes a minimum amount of damage equal to six times the spell's level (if it has one) or equal to thrice the caster's caster level (if it doesn't have a spell level). If used for the item is destroyed, the spell hits youability.
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