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==Humans==
* ''[[SRD:Medium|Medium]]'': As [[SRD:Medium|Medium]] creatures, humans have no special bonuses or penalties due to their size.
* Human [[SRD:Base Land Speed|base land speed]] is 30 feet.
* ''[[SRD:Automatic Language|Automatic Language]]'': Regional. ''[[SRD:Bonus Language|Bonus Languages]]:'' Any (other than secret languages, such as [[SRD:Druid|Druid]]ic). See the [[SRD:Speak Language Skill|Speak Language]] skill.
* ''[[SRD:Favored Class|Favored Class]]'': Any. When determining whether a [[SRD:Multiclass Characters|multiclass]] human takes an experience point penalty, his or her highest-level [[SRD:Class|class]] does not count.<noinclude>
==Elves==
The high moon elf is the most common elf variety. High Moon elves average 5 feet tall and typically weigh just over 100 pounds. They live on fruits generally have blue or green tinted skin, large eyes, and grainsvarious dark shades of hair. They are gracefully built, though they occasionally hunt for fresh meatslender and graceful in appearance. High Moon elves prefer colorful clothes, usually with a green-and-gray cloak that blends well with the colors of the forest.
* ''[[SRD:Humanoid Type|Humanoid]] ([[SRD:Elf Subtype|Elf]])''.
* ''[[SRD:Medium|Medium]]:'' As [[SRD:Medium|Medium]] creatures, high elves have no special bonuses or penalties due to their size.
* High elf [[SRD:Base Land Speed|base land speed]] is 30 feet.
* ''[[SRD:Low-Light Vision|Low-Light Vision]]:'' A high elf can see twice as far as a [[SRD:Humans (Race)|human]] in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
* ''[[SRD:Automatic Language|Automatic Languages]]:'' Regional. ''[[SRD:Bonus Language|Bonus Languages]]:'' Draconic, Gnoll, Goblin, Orc, and Fey.
* ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Wizard|Wizard]]. A [[SRD:Multiclass Characters|multiclass]] high elf’s [[SRD:Wizard|wizard]] [[SRD:Class|class]] does not count when determining whether she takes an experience point penalty for multiclassing.
==Dwarves==
Dwarves are the most common variety of dwarvesa stalwart and stubborn race. Hill dwarves Dwarves favor earth tones in their clothing and prefer simple and functional garb. The skin can be very dark, but it is always some shade of tan or brown. Hair color can be black, gray, or brown. Hill dwarves average 4 feet tall and weigh as much as adult humans.
* ''[[SRD:Humanoid Type|Humanoid]] ([[SRD:Dwarf Subtype|Dwarf]])''.
* ''[[SRD:Medium|Medium]]:'' As [[SRD:Medium|Medium]] creatures, dwarves have no special bonuses or penalties due to their size.
* Dwarf [[SRD:Base Land Speed|base land speed]] is 20 feet. However, dwarves can move at this speed even when wearing [[SRD:Armor|medium or heavy armor]] or when carrying a [[SRD:Carrying Capacity|medium or heavy load]] (unlike other creatures, whose speed is reduced in such situations).
* ''[[SRD:Darkvision|Darkvision]]:'' Dwarves can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all.
* ''[[SRD:Automatic Language|Automatic Languages]]'': Regional. ''[[SRD:Bonus Language|Bonus Languages]]'': [[SRD:Giant Type|Giant]], Goblin, Orc, and Gnoll.
* ''[[SRD:Favored Class|Favored Class]]'': [[SRD:Fighter|Fighter]]. A [[SRD:Multiclass Characters|multiclass]] dwarf’s [[SRD:Fighter|Fighter]] [[SRD:Class|class]] does not count when determining whether he takes an experience point penalty for multiclassing.
They are the smallest of all the divinely gifted races, averaging 2 to 2-1/2 feet in height, they often have dark gold or brown eyes, tanned skin, and dark hair. A very long-lived people, gnomen have an average life expectancy of 500 years.
* +2 [[SRD:ConstitutionWisdom|Constitution]], –2 [[SRD:Strength|StrengthWisdom]].
* ''[[SRD:Humanoid Type|Humanoid]] (Gnomen)''
* ''[[SRD:Small|Small]]:'' As a [[SRD:Small|Small]] creature, a Gnomen gains a +1 size bonus to [[SRD:Armor Class|Armor Class]], a +1 size bonus on [[SRD:Attack Roll|attack rolls]], and a +4 size bonus on [[SRD:Hide Skill|Hide]] checks, but he uses smaller weapons than [[SRD:Humans (Race)|human]]s use, and his lifting and carrying limits are three-quarters of those of a [[SRD:Medium|Medium]] character.
* Gnomen [[SRD:Base Land Speed|base land speed]] is 20 feet.
* ''[[SRD:Automatic Language|Automatic Languages]]:'' Regional. ''[[SRD:Bonus Language|Bonus Languages]]:''Draconic, [[SRD:Giant Type|Giant]], Goblin, Orc, Gnoll.
* ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Wizard|Wizard]]. A [[SRD:Multiclass Characters|multiclass]] Gnomen's [[SRD:Wizard|Wizard]] [[SRD:Class|class]] does not count when determining whether he takes an experience point penalty.
Taldur originated from the interbreeding of elves and humans, eventually evolving into a separate race entirely. Taldur have gold-tinted skin and large eyes.
* ''[[SRD:Medium|Medium]]:'' As [[SRD:Medium|Medium]] creatures, Taldur have no special bonuses or penalties due to their size.
* Taldur [[SRD:Base Land Speed|base land speed]] is 30 feet.
* ''[[SRD:Low-Light Vision|Low-Light Vision]]'': A Taldur can see twice as far as a [[SRD:Humans (Race)|human]] in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
* ''[[SRD:Automatic Language|Automatic Languages]]'': Regional. ''[[SRD:Bonus Language|Bonus Languages]]'': Any (other than secret languages, such as [[SRD:Druid|Druid]]ic).
* ''[[SRD:Favored Class|Favored Class]]:'' Any. When determining whether a [[SRD:Multiclass Characters|multiclass]] Taldur takes an experience point penalty, her highest-level [[SRD:Class|class]] does not count.
==Feldur==
Feldur are the result of interbreeding between the dwarves and the gnomen, and have since evolved into an entirely separate race. Feldur stand about 3 feet tall and usually weigh between 30 and 35 pounds. They have brown or black eyes. Feldur men often have long sideburns, but beards are rare among them and mustaches almost unseen. Feldur prefer simple, comfortable, and practical clothes. Unlike members of most races, they prefer actual comfort to shows of wealth. Feldur reach adulthood in their early twenties and generally live into the middle of their second century.
* ''[[SRD:Humanoid Type|Humanoid]] ([[SRD:Halfling Subtype|Halfling]])''.
* ''[[SRD:Small|Small]]:'' As a [[SRD:Small|Small]] creature, a Feldur gains a +1 size bonus to [[SRD:Armor Class|Armor Class]], a +1 size bonus on [[SRD:Attack Roll|attack rolls]], and a +4 size bonus on [[SRD:Hide Skill|Hide]] checks, but she uses smaller weapons than [[SRD:Humans (Race)|human]]s use, and her lifting and carrying limits are three-quarters of those of a [[SRD:Medium|Medium]] character.
* Feldur [[SRD:Base Land Speed|base land speed]] is 20 feet.
* ''[[SRD:Darkvision|Darkvision]]:'' Feldur can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and feldur can function just fine with no light at all.
* ''[[SRD:Automatic Language|Automatic Languages]]:'' Regional. ''[[SRD:Bonus Language|Bonus Languages]]:'' Gnoll, Goblin, and Orc.
* ''[[SRD:Favored Class|Favored Class]]:'' [[SRD:Rogue|Rogue]]. A [[SRD:Multiclass Characters|multiclass]] Feldur [[SRD:Rogue|rogue]] [[SRD:Class|class]] does not count when determining whether she takes an experience point penalty for multiclassing.