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'''NPC Reactions:'''
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{{author
|author_name=TK-Squared
{| cellspacing="0" cellpadding="0" class="zebra d20"|+ style="text-align: right;" | <div style="float: left;">{{Anchor|Table: The Acoylte Acolyte of the ScyteScythe}}</div> Hit Die: d8
|-
! rowspan="2" | Level! rowspan="2" | [[Base Attack Bonus (terminology)BAB|Base<br/>Attack Bonus]]! colspan="3" | [[Saving Throw (SRD Rules)|Fort<br/>Save]]! [[:Saving Throw (SRD Rules)|Ref<br/>Save]]! [[Saving Throw (SRD Rules)|Will<br/>Save]]s! stylerowspan="text-align: left;2" | Special
|-
! [[SRD:Saving Throw#Fortitude| 1st Fort]] || +1 || +2 || +2 |[[SRD:Saving Throw#Reflex| +0 Ref]] || style="text-align[[SRD: left;" Saving Throw#Will| Shaft Fighting(-1), Shaft Defense +1, Weighted Shaft, Scythe Aptitude Will]]
|-
|1st|| class="left" | +1 || +2 || +2 || +0| class="left" | [[#Shaft Fighting|Shaft Fighting]] -1, [[#Shaft Defense|Shaft Defense]] +1, [[#Weighted Shaft|Weighted Shaft]], [[#Scythe Aptitude|Scythe Aptitude]]|- | 2nd || class="left" | +2 || +3 || +3 || +0 || styleclass="text-align: left;" | [[#Scythe Trick| Scythe Trick]]|-| 3rd || class="left" | +3 || +3 || +3 || +1 || styleclass="text-align: left;" | [[#Shaft Defense |Shaft Defense]] +2|- |4th|| class="left" | +4 || +4 || +4 || +1| class="left" | [[#Scythe Trick|Scythe Trick]]
|-
| 4th || +4 || +4 || +4 || +1 5th|| styleclass="text-align: left;" | Scythe Trick|-| 5th || +5 || +4 || +4 || +1 || styleclass="text-align: left;" | [[#Shaft Fighting| Shaft Fighting(]] +0), [[#Shaft Defense |Shaft Defense]] +3|-| colspan="7" style="text-align: left; border: none;" |'''Class Skills (2 + Int modifier per level)'''<br/>Bluff (Cha), Balance (Dex), Climb (Str), Craft (Int), Intimidate (Cha), Jump (Str), Profession (Wis), Tumble (Dex) and Swim (Str).
|}
'''Class Skills (2 + Int modifier per level)'''<br/>[[Bluff]] ([[Cha]]), [[Balance]] ([[Dex]]), [[Climb]] ([[Str]]), [[Craft]] ([[Int]]), [[Intimidate]] ([[Cha]]), [[Jump]] ([[Str]]), [[Profession]] ([[Wis]]), [[Tumble]] ([[Dex]]) and [[Swim]] ([[Str]]).
==Class Features==
====Playing an Acolyte of the Scythe====
'''Adventure:''' Acolytes of the Scythe adventure to improve their skill and even find those that are capable of besting them in combat; as to become stronger and gain closer understanding of the Way of the Scythe and how to develop Order from Chaos or Chaos from Order. An Acolyte of the Scythe will not normally travel with any other Acolytes; but may find companions with other adventurers. Furthermore, an Acolyte of the Scythe may travel with a companion student who is learning the Way of the Scythe; acting as a mentor to teach the secrets of the weapon to their pupils. An Acolyte of the Scythe does not require exceptional reasons to travel out, normally only doing so to advance their own abilities.
'''Characteristics:''' Coming in many shapes, sizes and races, the Acolytes of the Scythe have only one obvious thing in common; their choice of weapon (that of the scythe), otherwise they are usually indistinguishable from other melee combatants or adventurers. It is only in battle an Acolyte of the Scythe becomes exceptionally notable; wielding their weapon with grace and skill normally unmatched. They use scythe tricks in order to trick opponents and make sudden attacks with their specially modified weapons that may surprise opponents. They often talk of the Scythe highly; regarding it as a near perfect weapon and they focus on the dichotomy of Order and Chaos, rather than Good and Evil. Two ideologies come from the Way of the Scythe; Order from Chaos and Chaos from Order. The former is usually upheld by the lawful Acolytes, while the chaotic acolytes follow the latter.
'''Races:''' Any race can become an Acolyte of the Scythe; the scythe's subtle ways call to all and only those that are entranced by it's ways become an Acolyte.
'''Combat:''' The Acolyte of the Scythe is a front line combatant, wielding his Scythe with expertise and vigor against his opponents. The Acolyte uses his tricks to put enemies off guard and cripple them, before quickly finishing them with cuts of his blade and the blunt force of his shaft. In single combat, it is a general tactic to quickly overwhelm an opponent with a series of 'chaotic'-like attacks that are, otherwise, formed with perfect order. They usually seek out the most skilled of enemies; to test their own might against an enemy's skill.
'''Advancement:''' An Acolyte of the Scythe would most likely seek to advance in any class that would aid them in combat prowess. Through training and skill, they can achieve anything.
'''Resources:''' The Acolytes of the Scythe are not an organization and they only have a loose network between themselves. Acolytes are trained by other Acolytes or even just learn themselves. Those that are trained by others may have a network of other Acolytes, but often they are alone in such a resource.
====Acolytes of the Scythe in the World====
{{quote|BlahBlahAll I saw in the frosted air was a spinning vortex of a scythe's blade, cutting and maiming all those in it's path.|orig=BlahTim, BlahBlahthe Cowardly Monk|src=BlahblahblahHigh Time at the Sign of Rime}} '''NPC Reactions:''' At first glance, an Acolyte of the Scythe may appear to be just a simple warrior with an odd weapon choice or even just a farmer wearing a bit too much. However, their combat prowess usually might leave people in awe at their fantastic tricks and displays of finesse with such an unruly weapon.
====Acolyte of the Scythe Lore====
| 26 || class="left" | An Acolyte of the Scythe wields their weapon with a precision saught by many, capable of various tricks and abilities in order to conquer their foes.
|}
====Acolyte of the Scythe Martial Variant ====
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"
|+ style="font-size: larger; white-space: nowrap;" | Entry Requirements
|-
! Alignment:
| Any
|-
! Base Attack Bonus:
| +8.
|-
! Feats:
| [[SRD:Weapon Focus|Weapon Focus]] ([[SRD:Scythe|scythe]]), [[SRD:Improved Critical|Improved Critical]] ([[SRD:Scythe|scythe]]), [[SRD:Two-Weapon Fighting|Two-Weapon Fighting]]
|}
{| class="zebra d20"
|+
<div>{{Anchor|Table: The Acolyte of the Scythe}}</div>
Hit Die: d8
|-
! rowspan="2" | Level
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
! rowspan="2" | Special
! rowspan="2" | Martial Maneuvers
|-
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|-
|1st|| class="left" | +1 || +2 || +2 || +0
| class="left" | [[#Shaft Fighting|Shaft Fighting]] -1, [[#Shaft Defense|Shaft Defense]] +1, [[#Weighted Shaft|Weighted Shaft]], [[#Scythe Aptitude|Scythe Aptitude]]
| +1 of previous initiator class.
|-
|2nd|| class="left" | +2 || +3 || +3 || +0
| class="left" | [[#Scythe Trick|Scythe Trick]]
| +1 of previous initiator class.
|-
|3rd|| class="left" | +3 || +3 || +3 || +1
| class="left" | [[#Shaft Defense|Shaft Defense]] +2
| +1 of previous initiator class.
|-
|4th|| class="left" | +4 || +4 || +4 || +1
| class="left" | [[#Scythe Trick|Scythe Trick]]
| +1 of previous initiator class.
|-
|5th|| class="left" | +5 || +4 || +4 || +1
| class="left" | [[#Shaft Fighting|Shaft Fighting]] +0, [[#Shaft Defense|Shaft Defense]] +3
| +1 of previous initiator class.
|}
'''Class Skills (2 + Int modifier per level)'''<br/>[[Bluff]] ([[Cha]]), [[Balance]] ([[Dex]]), [[Climb]] ([[Str]]), [[Craft]] ([[Int]]), [[Intimidate]] ([[Cha]]), [[Jump]] ([[Str]]), [[Profession]] ([[Wis]]), [[Tumble]] ([[Dex]]) and [[Swim]] ([[Str]]).
====Acolyte of the Scythe in the Game====
'''Adaptation:''' As the Acolyte of the Scythe is nothing new or sensational in it's powers and they have little to no organization between each other, they can slot right in as though always there.
{{:Jerrod_Polt_(3.5e_NPC)}}