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'''Weapon and Armor Proficiency:''' A Songblade is proficient with all one handed and light slashing weapons. A songblade is proficient with no type of armor or shield.
'''{{Anchor|Alacrity}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Even at 1st level, songblades cross distances and clear gaps with un-paralelled efficency. A songblade hereby applies hi class level an enhancement bonus to the {{Property Link|Skill|SRD:Balance Skill|balance}}, {{Property Link|Skill|SRD:Jump Skill|jump}} and {{Property Link|Skill|SRD:Tumble Skill|tumble}} skills, as long as he is wearing no armor and carrying no more than a light load.
If a character already has [[#Uncanny Dodge|uncanny dodge]] (see above) from a second [[SRD:Class|class]], the character automatically gains improved uncanny dodge instead, and the levels from the [[SRD:Classes|classes]] that grant [[#Uncanny Dodge|uncanny dodge]] stack to determine the minimum rogue level required to [[SRD:Flanking|flank]] the character.
'''{{Anchor|Improved Martial Art}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 5th level, songblades who chose [[Improved Initiative]] at 1st level gain the [[Dodge]] feat, regardless of the prerequisites. Songblades who chose [[Weapon Focus]] at 1st level gain the [[Weapon Specialization]] feat, regardless of the prerequisite. '''{{Anchor|Fast Movement}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' A 15th level a songblade’s land speed is faster than the norm for his race by +15 feet. This benefit applies only when he is wearing no armor and not carrying any more than a light load.
'''{{Anchor|Edge}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' In the hands of a songblade, a blade isn't just a strip of metal with a long tapered edge, it is the potential for harm. Because of their extensive training with all forms of sharp objects, whenever a songblade attacks with a slashing weapon he adds a +1 competence bonus to the damage roll at 6th level. This bonus increases to +2 at 10th level, +3 at 10th level, +4 at 15th, and +5 at 20th level.
'''{{Anchor|Improved Group Fighting}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 7th level a songblade goes beyond a mere fighter and becomes what he groomed to be, a killing machine. He thus gains the [[SRD:Cleave|Cleave]] feat, even if he doesn't meat the prerequisite.
'''{{Anchor|Blitz Charge}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' A songblade's speed is his strongest weapon, and sometimes the best way to use a weapon is to throw it right in your opponents face. At 7th level when a songblade charges instead of being capable of moving a total of double his base land speed he can move 3 times this speed. This ability has the added bonus of adding a +1 bonus to the damage to the target at the end of the charge for every 10 feet the songblade has traversed. This damage can be stacked to a limit of the songblade's intelligence modifier.
'''{{Anchor|Dancing Edge}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 7th level during a songblade's full attack action, with any weapon that is considered a one handed slashing weapon for him, he can attack as many opponents as he has attacks, as long as they are with in melee range.
'''{{Anchor|Master Martial Art}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 11th level a songblade who chose [[Improved Initiative]] at first level Gains the [[Spring Attack]] feat, regardless of the prerequisites. A songblade who chose [[Weapon Focus]] at 1st level gains the [[Greater Weapon Specialization]] feat regardless of the prerequisites.
'''{{Anchor|Improved Blitz Charge}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 12th level a songblade has become so fast, most enemies don't even see him coming. In addition to increasing the total charge distance to 4× the songblade's base land speed, when charging past a threatened square, the threatener must make a reflex save equal to 10 + the songblade's [[SRD:Dexterity|dex]] modifier + 1/2 the songblade's class level. Upon failure the threatener cannot make an attack of oppurtunity against the songblade, and is striken [[Dazed]] for a turn. Upon success the attacker may roll to make his attack of opportunity as normal.
'''{{Anchor|Evasion}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 13th level, a songblade can avoid even magical and unusual attacks with great agility. If he makes a successful [[SRD:Saving Throw|Reflex]] [[SRD:Saving Throw|saving throw]] against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the songblade is wearing no armor. A [[SRD:Helpless|helpless]] songblade does not gain the benefit of evasion.
'''{{Anchor|Pounce}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 13th level, the songblade can make a full attack at the end of his charge. These additional attacks do not gain any of the movement dependant bonuses that the first attack does.
'''{{Anchor|Wayward Charge}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 14th level, a songblade can make any a number of ninety degree direction changes equal to half the songblade's dexterity modifier (rounded down) during all his charge attacks. However, he may not return to a square he just exited. He may return to that square later, however.
'''{{Anchor|Galeforce Charge}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' At 15th level a songblade has the ability to move so fast people he passes need to fight for their balance. When charging, all people he passes within 10 feet of must succeed on a [[Fortitude]] save equal to 12 + the songblade's dexterity modifier or are affected as if by the [[SRD:Gust of Wind|Gust of Wind]] spell.