0
edits
Changes
m
Bot-assisted addition of subtypes
{{Creature Table
| style=| creature=Cloud [[SRD:Giant Type|Giant]] Skeleton | size=Huge | type=[[SRD:Undead Type|Undead]] | hd=17d12 | hp=110 | init=+6 | speed=50 ft. (10 squares) | ac=13 (–2 size, +2 [[SRD:Dexterity|Dex]], +3 natural), | touch=10 | flat=11 | bab=+8 | grapple=+28 | at=Gargantuan [[SRD:Morningstar|morningstar]] +18 melee (4d6+18) or claw +18 melee (1d8+12) or rock +8 ranged (2d8+12) | full_at=Gargantuan [[SRD:Morningstar|morningstar]] +18/+13 melee (4d6+18) or 2 claws +18 melee (1d8+12) or rock +8 ranged (2d8+12) | space=15 ft. | reach=15 ft. | sa=— | sq=[[SRD:Damage Reduction|Damage reduction]] 5/bludgeoning, [[SRD:Darkvision|darkvision]] 60 ft., immunity to cold, oversize weapon, [[SRD:Undead Type|undead traits]] | fort=+5 | ref=+7 | will=+10 | str=35 | dex=15 | con=| int=| wis=10 | cha=1 | feats=[[SRD:Improved Initiative|Improved Initiative]] | env=Temperate mountains | org=Any | cr=7 | treas=None | align=Always [[SRD:Neutral Evil|neutral evil]] | adv=— | la=—
}}
Skeletons are the animated bones of the [[SRD:Dead|dead]], mindless automatons that obey the orders of their evil masters.