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edits
Changes
→Making a Songblade
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|13th||class="left" | +13/+8/+8 || +8 || +8 || +4
| class="left" | [[#Evasion|Evasion]]
|-
|14th||class="left" | +14/+9/+9 || +9 || +9 || +4
'''{{Anchor|Improved Blitz Charge}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 12th level a songblade has become so fast, most enemies don't even see him coming. In addition to increasing the total charge distance to 4× the songblade's base land speed, when charging past a threatened square, the threatener must make a reflex save equal to 10 + the songblade's [[SRD:Dexterity|dex]] modifier + 1/2 the songblade's class level. Upon failure the threatener cannot make an attack of oppurtunity against the songblade, and is striken [[Dazed]] for a turn. Upon success the attacker may roll to make his attack of opportunity as normal.
'''{{Anchor|Evasion}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 13th level, a songblade can avoid even magical and unusual attacks with great agility. If he makes a successful [[SRD:Saving Throw|Reflex]] [[SRD:Saving Throw|saving throw]] against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the ranger is wearing light armor or no armor. A [[SRD:Helpless|helpless]] ranger does not gain the benefit of evasion.
'''{{Anchor|Wayward Charge}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 14th level, a songblade can make any number of direction changes during all his charge attacks. However, he may not return to a square he just exited. He may return to that square later, however.