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{{5e Ability|Slamfeature1=False Appearance|''{{SRD5flimit1=|Melee Weapon Attack}}:'' +10 to hitfdesc1=While the treant remains motionless, reach 5 ftit is indistinguishable from a normal tree., one target. ''Hit:'' 16 (3d6+6) {{srd5lc|Bludgeoning}} damage.}}
{{5e Ability|Rockfeature2=Siege Monster|''{{SRD5flimit2=|Ranged Weapon Attack}}:'' +10 fdesc2=The treant deals double damage to hit, range 60/180 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Bludgeoning}} damageobjects and structures.}}
{{SRD5 Footer|Monster}}
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{{edition|Treant}}
{{5esrd}}
<div style="display:block; float:right; max-width:200px;">
[[File:DnD treant.png|thumb|180px|Treant<br />by [[LadyofHats]]<br />via [[Mediawiki Commons]]<br />[[Public Domain]]]]
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</div>
{{5e Monster
|name=Treant <!--Creature Name-->|sorttext=Treant Adult|refs={{SRD5ref}}|size<ref name=Huge "hab">Note: Habitat is not part of the [[SRD5]].</ref> <!ref name="dmg5hab">habitat --Medium, Large, etc{{pub|Dungeon Master's Guide (5e)}} p.302--305</ref>|size=Huge |type=Plant <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Treant <!--Elf, Goblinoid, etc.-->|align=Chaotic Good <!--Lawful Good, Chaotic Evil-->|ac=16 <!--armor class-->|acfluff=natural armor <!--reason if given-->|hp=138 <!--number of hit points-->|hd=12d12+60 <!--10d8, 4d12, etc.-->
|speed=30 ft.
|str=23
|wis=16
|cha=12
|saves= <!--bonus to save; [[SRD5:Strength|Str]] {{5eStr}} +5-->
|skills=
|damagevulnerabilities={{srd5lc|Fire}} <!--bludgeoning, slashing, piercing-->
|damageresistances={{srd5lc|Bludgeoning}}, {{srd5lc|Piercing}}
|damageimmunity= <!--damage type; fire, radiant-->
|conditionimmunity=
|senses=
|perception=13 <!--Passive Perception bonus; +5-->|languages={{SRD55e Lang Line|Common}}, {{SRD5|Druidic}}, {{SRD5|Elvish}}, {{SRD5|Sylvan}}|Habitat=Forest|cr=9 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|canon=true
|qualitiessummary={{5e Ability|False Appearance|While the The treant remains motionless(while moving) appears as an animated, it is indistinguishable from a normal anthropomorphic tree.}} {{5e Ability|Siege Monster|The treant deals double damage to objects and structures.}} |actions={{5e Ability|Multiattack|The treant makes to slam attacks.}}<!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
|action1=Multiattack|alimit1=|adesc1=The treant makes to slam attacks. |action2=Slam|alimit2=|adesc2=''{{5e AbilitySRD5|Melee Weapon Attack}}:'' +10 to hit, reach 5 ft., one target. ''Hit:'' 16 (3d6+6) {{srd5lc|Bludgeoning}} damage. |action3=Rock|alimit3=|adesc3=''{{SRD5|Ranged Weapon Attack}}:'' +10 to hit, range 60/180 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Bludgeoning}} damage. |action4=Animate Trees|limitalimit4=1/Day|adesc4=The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have {{SRD5|Intelligence}} and {{SRD5|Charisma}} scores of 1, they can’t speak, and they have only the Slam {{srd5lc|Action}} option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a {{srd5lc|Bonus Action}} to turn it back into an inanimate tree. The tree then takes root if possible.}}
}}
{{SRD5end}}
'''Unofficial Description:''' The treant (while moving) appears as an animated, anthropomorphic tree.<ref>[[User: Rlyehable]]</ref>
==List of Treants==
==Sources and Notes==
<references />
[[Category:SRD5 Monsters]]
{{5e Footer|Plant|OGL}}
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